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15 lines
477 B
C#
15 lines
477 B
C#
namespace Ryujinx.Graphics.Shader.Decoders
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{
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enum TexelLoadTarget
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{
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Texture1DLodZero = 0x0,
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Texture1DLodLevel = 0x1,
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Texture2DLodZero = 0x2,
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Texture2DLodZeroOffset = 0x4,
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Texture2DLodLevel = 0x5,
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Texture2DLodZeroMultisample = 0x6,
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Texture3DLodZero = 0x7,
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Texture2DArrayLodZero = 0x8,
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Texture2DLodLevelOffset = 0xc
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}
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} |