mirror of
https://github.com/Ryujinx/Ryujinx.git
synced 2024-11-09 20:08:34 +00:00
ce1d5be212
* Move GPU LLE emulation from HLE to Graphics * Graphics: Move Gal/Texture to Texture * Remove Engines/ directory and namespace * Use tables for image formats * Abstract OpCode decoding * Simplify image table * Do not leak Read* symbols in TextureReader * Fixups * Rename IGalFrameBuffer -> IGalRenderTarget * Remove MaxBpp hardcoded value * Change yet again texture data and add G8R8 flipping * Rename GalFrameBufferFormat to GalSurfaceFormat * Unident EnsureSetup in ImageHandler * Add IsCompressed * Address some feedback
377 lines
9.5 KiB
C#
377 lines
9.5 KiB
C#
using ChocolArm64.Memory;
|
|
using Ryujinx.Graphics.Gal;
|
|
using System;
|
|
|
|
namespace Ryujinx.Graphics.Memory
|
|
{
|
|
public class NvGpuVmm : IAMemory, IGalMemory
|
|
{
|
|
public const long AddrSize = 1L << 40;
|
|
|
|
private const int PTLvl0Bits = 14;
|
|
private const int PTLvl1Bits = 14;
|
|
private const int PTPageBits = 12;
|
|
|
|
private const int PTLvl0Size = 1 << PTLvl0Bits;
|
|
private const int PTLvl1Size = 1 << PTLvl1Bits;
|
|
public const int PageSize = 1 << PTPageBits;
|
|
|
|
private const int PTLvl0Mask = PTLvl0Size - 1;
|
|
private const int PTLvl1Mask = PTLvl1Size - 1;
|
|
public const int PageMask = PageSize - 1;
|
|
|
|
private const int PTLvl0Bit = PTPageBits + PTLvl1Bits;
|
|
private const int PTLvl1Bit = PTPageBits;
|
|
|
|
public AMemory Memory { get; private set; }
|
|
|
|
private NvGpuVmmCache Cache;
|
|
|
|
private const long PteUnmapped = -1;
|
|
private const long PteReserved = -2;
|
|
|
|
private long[][] PageTable;
|
|
|
|
public NvGpuVmm(AMemory Memory)
|
|
{
|
|
this.Memory = Memory;
|
|
|
|
Cache = new NvGpuVmmCache();
|
|
|
|
PageTable = new long[PTLvl0Size][];
|
|
}
|
|
|
|
public long Map(long PA, long VA, long Size)
|
|
{
|
|
lock (PageTable)
|
|
{
|
|
for (long Offset = 0; Offset < Size; Offset += PageSize)
|
|
{
|
|
SetPte(VA + Offset, PA + Offset);
|
|
}
|
|
}
|
|
|
|
return VA;
|
|
}
|
|
|
|
public long Map(long PA, long Size)
|
|
{
|
|
lock (PageTable)
|
|
{
|
|
long VA = GetFreePosition(Size);
|
|
|
|
if (VA != -1)
|
|
{
|
|
for (long Offset = 0; Offset < Size; Offset += PageSize)
|
|
{
|
|
SetPte(VA + Offset, PA + Offset);
|
|
}
|
|
}
|
|
|
|
return VA;
|
|
}
|
|
}
|
|
|
|
public long ReserveFixed(long VA, long Size)
|
|
{
|
|
lock (PageTable)
|
|
{
|
|
for (long Offset = 0; Offset < Size; Offset += PageSize)
|
|
{
|
|
if (IsPageInUse(VA + Offset))
|
|
{
|
|
return -1;
|
|
}
|
|
}
|
|
|
|
for (long Offset = 0; Offset < Size; Offset += PageSize)
|
|
{
|
|
SetPte(VA + Offset, PteReserved);
|
|
}
|
|
}
|
|
|
|
return VA;
|
|
}
|
|
|
|
public long Reserve(long Size, long Align)
|
|
{
|
|
lock (PageTable)
|
|
{
|
|
long Position = GetFreePosition(Size, Align);
|
|
|
|
if (Position != -1)
|
|
{
|
|
for (long Offset = 0; Offset < Size; Offset += PageSize)
|
|
{
|
|
SetPte(Position + Offset, PteReserved);
|
|
}
|
|
}
|
|
|
|
return Position;
|
|
}
|
|
}
|
|
|
|
public void Free(long VA, long Size)
|
|
{
|
|
lock (PageTable)
|
|
{
|
|
for (long Offset = 0; Offset < Size; Offset += PageSize)
|
|
{
|
|
SetPte(VA + Offset, PteUnmapped);
|
|
}
|
|
}
|
|
}
|
|
|
|
private long GetFreePosition(long Size, long Align = 1)
|
|
{
|
|
//Note: Address 0 is not considered valid by the driver,
|
|
//when 0 is returned it's considered a mapping error.
|
|
long Position = PageSize;
|
|
long FreeSize = 0;
|
|
|
|
if (Align < 1)
|
|
{
|
|
Align = 1;
|
|
}
|
|
|
|
Align = (Align + PageMask) & ~PageMask;
|
|
|
|
while (Position + FreeSize < AddrSize)
|
|
{
|
|
if (!IsPageInUse(Position + FreeSize))
|
|
{
|
|
FreeSize += PageSize;
|
|
|
|
if (FreeSize >= Size)
|
|
{
|
|
return Position;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
Position += FreeSize + PageSize;
|
|
FreeSize = 0;
|
|
|
|
long Remainder = Position % Align;
|
|
|
|
if (Remainder != 0)
|
|
{
|
|
Position = (Position - Remainder) + Align;
|
|
}
|
|
}
|
|
}
|
|
|
|
return -1;
|
|
}
|
|
|
|
public long GetPhysicalAddress(long VA)
|
|
{
|
|
long BasePos = GetPte(VA);
|
|
|
|
if (BasePos < 0)
|
|
{
|
|
return -1;
|
|
}
|
|
|
|
return BasePos + (VA & PageMask);
|
|
}
|
|
|
|
public bool IsRegionFree(long VA, long Size)
|
|
{
|
|
for (long Offset = 0; Offset < Size; Offset += PageSize)
|
|
{
|
|
if (IsPageInUse(VA + Offset))
|
|
{
|
|
return false;
|
|
}
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
private bool IsPageInUse(long VA)
|
|
{
|
|
if (VA >> PTLvl0Bits + PTLvl1Bits + PTPageBits != 0)
|
|
{
|
|
return false;
|
|
}
|
|
|
|
long L0 = (VA >> PTLvl0Bit) & PTLvl0Mask;
|
|
long L1 = (VA >> PTLvl1Bit) & PTLvl1Mask;
|
|
|
|
if (PageTable[L0] == null)
|
|
{
|
|
return false;
|
|
}
|
|
|
|
return PageTable[L0][L1] != PteUnmapped;
|
|
}
|
|
|
|
private long GetPte(long Position)
|
|
{
|
|
long L0 = (Position >> PTLvl0Bit) & PTLvl0Mask;
|
|
long L1 = (Position >> PTLvl1Bit) & PTLvl1Mask;
|
|
|
|
if (PageTable[L0] == null)
|
|
{
|
|
return -1;
|
|
}
|
|
|
|
return PageTable[L0][L1];
|
|
}
|
|
|
|
private void SetPte(long Position, long TgtAddr)
|
|
{
|
|
long L0 = (Position >> PTLvl0Bit) & PTLvl0Mask;
|
|
long L1 = (Position >> PTLvl1Bit) & PTLvl1Mask;
|
|
|
|
if (PageTable[L0] == null)
|
|
{
|
|
PageTable[L0] = new long[PTLvl1Size];
|
|
|
|
for (int Index = 0; Index < PTLvl1Size; Index++)
|
|
{
|
|
PageTable[L0][Index] = PteUnmapped;
|
|
}
|
|
}
|
|
|
|
PageTable[L0][L1] = TgtAddr;
|
|
}
|
|
|
|
public bool IsRegionModified(long PA, long Size, NvGpuBufferType BufferType)
|
|
{
|
|
return Cache.IsRegionModified(Memory, BufferType, PA, Size);
|
|
}
|
|
|
|
public IntPtr GetHostAddress(long Position, long Size)
|
|
{
|
|
return Memory.GetHostAddress(GetPhysicalAddress(Position), Size);
|
|
}
|
|
|
|
public byte ReadByte(long Position)
|
|
{
|
|
Position = GetPhysicalAddress(Position);
|
|
|
|
return Memory.ReadByte(Position);
|
|
}
|
|
|
|
public ushort ReadUInt16(long Position)
|
|
{
|
|
Position = GetPhysicalAddress(Position);
|
|
|
|
return Memory.ReadUInt16(Position);
|
|
}
|
|
|
|
public uint ReadUInt32(long Position)
|
|
{
|
|
Position = GetPhysicalAddress(Position);
|
|
|
|
return Memory.ReadUInt32(Position);
|
|
}
|
|
|
|
public ulong ReadUInt64(long Position)
|
|
{
|
|
Position = GetPhysicalAddress(Position);
|
|
|
|
return Memory.ReadUInt64(Position);
|
|
}
|
|
|
|
public sbyte ReadSByte(long Position)
|
|
{
|
|
Position = GetPhysicalAddress(Position);
|
|
|
|
return Memory.ReadSByte(Position);
|
|
}
|
|
|
|
public short ReadInt16(long Position)
|
|
{
|
|
Position = GetPhysicalAddress(Position);
|
|
|
|
return Memory.ReadInt16(Position);
|
|
}
|
|
|
|
public int ReadInt32(long Position)
|
|
{
|
|
Position = GetPhysicalAddress(Position);
|
|
|
|
return Memory.ReadInt32(Position);
|
|
}
|
|
|
|
public long ReadInt64(long Position)
|
|
{
|
|
Position = GetPhysicalAddress(Position);
|
|
|
|
return Memory.ReadInt64(Position);
|
|
}
|
|
|
|
public byte[] ReadBytes(long Position, long Size)
|
|
{
|
|
Position = GetPhysicalAddress(Position);
|
|
|
|
return Memory.ReadBytes(Position, Size);
|
|
}
|
|
|
|
public void WriteByte(long Position, byte Value)
|
|
{
|
|
Position = GetPhysicalAddress(Position);
|
|
|
|
Memory.WriteByte(Position, Value);
|
|
}
|
|
|
|
public void WriteUInt16(long Position, ushort Value)
|
|
{
|
|
Position = GetPhysicalAddress(Position);
|
|
|
|
Memory.WriteUInt16(Position, Value);
|
|
}
|
|
|
|
public void WriteUInt32(long Position, uint Value)
|
|
{
|
|
Position = GetPhysicalAddress(Position);
|
|
|
|
Memory.WriteUInt32(Position, Value);
|
|
}
|
|
|
|
public void WriteUInt64(long Position, ulong Value)
|
|
{
|
|
Position = GetPhysicalAddress(Position);
|
|
|
|
Memory.WriteUInt64(Position, Value);
|
|
}
|
|
|
|
public void WriteSByte(long Position, sbyte Value)
|
|
{
|
|
Position = GetPhysicalAddress(Position);
|
|
|
|
Memory.WriteSByte(Position, Value);
|
|
}
|
|
|
|
public void WriteInt16(long Position, short Value)
|
|
{
|
|
Position = GetPhysicalAddress(Position);
|
|
|
|
Memory.WriteInt16(Position, Value);
|
|
}
|
|
|
|
public void WriteInt32(long Position, int Value)
|
|
{
|
|
Position = GetPhysicalAddress(Position);
|
|
|
|
Memory.WriteInt32(Position, Value);
|
|
}
|
|
|
|
public void WriteInt64(long Position, long Value)
|
|
{
|
|
Position = GetPhysicalAddress(Position);
|
|
|
|
Memory.WriteInt64(Position, Value);
|
|
}
|
|
|
|
public void WriteBytes(long Position, byte[] Data)
|
|
{
|
|
Position = GetPhysicalAddress(Position);
|
|
|
|
Memory.WriteBytes(Position, Data);
|
|
}
|
|
}
|
|
} |