Ryujinx/Ryujinx.HLE/Gpu/Engines
ReinUsesLisp 726de8c46a Rendertarget attachments, texture and image changes (#358)
* Add multiple color outputs for fragment shaders

* Add registers and gal enums

* Use textures for framebuffers and split color and zeta framebuffers

* Abstract texture and framebuffer targets as an image

* Share images between framebuffers and textures

* Unstub formats

* Add some formats

* Disable multiple attachments

* Cache framebuffer attachments

* Handle format types

* Add some rendertarget formats

* Code cleanup

* Fixup half float types

* Address feedback

* Disable multiple attachments in shaders

* Add A4B4G4R4 image format

* Add reversed section for image enums
2018-08-19 22:25:26 -03:00
..
INvGpuEngine.cs
MacroInterpreter.cs
NvGpuEngine.cs
NvGpuEngine2d.cs Rendertarget attachments, texture and image changes (#358) 2018-08-19 22:25:26 -03:00
NvGpuEngine2dReg.cs
NvGpuEngine3d.cs Rendertarget attachments, texture and image changes (#358) 2018-08-19 22:25:26 -03:00
NvGpuEngine3dReg.cs Rendertarget attachments, texture and image changes (#358) 2018-08-19 22:25:26 -03:00
NvGpuEngineDma.cs
NvGpuEngineDmaReg.cs
NvGpuFifo.cs
NvGpuFifoMeth.cs
NvGpuMethod.cs