Ryujinx/Ryujinx.HLE/HOS/Services/Am/AppletAE
Mary 73881fad19
Surface Flinger: Fix an oversight when closing a layer (#2192)
* Surface Flinger: Fix an oversight when closing a layer

As the title say.
I also took the liberty of changing the logic on how we select the
current layer being rendered to make it more explicit when opening and
creating layers.

NOTE: Found by Ac_k.

* check for RenderLayerId and not the dictionary size

This fix a possible race condition between the time you create a layer and set the one currently used for rendering
2021-04-13 02:56:16 +02:00
..
AllSystemAppletProxiesService Surface Flinger: Fix an oversight when closing a layer (#2192) 2021-04-13 02:56:16 +02:00
Storage Fix inconsistencies with UserId (#906) 2020-02-02 14:24:17 +11:00
Types Implement a rudimentary applets system (#804) 2019-11-14 06:18:44 +01:00
AppletFifo.cs Initial swkbd implementation (#826) 2019-11-18 12:16:26 +01:00
AppletSession.cs Initial swkbd implementation (#826) 2019-11-18 12:16:26 +01:00
IAllSystemAppletProxiesService.cs IPC refactor part 2: Use ReplyAndReceive on HLE services and remove special handling from kernel (#1458) 2020-12-02 00:23:43 +01:00
IAppletFifo.cs Initial swkbd implementation (#826) 2019-11-18 12:16:26 +01:00
IStorage.cs am: Implement CreateHandleStorage and fixes (#1929) 2021-01-19 13:28:35 +11:00
IStorageAccessor.cs am: Implement CreateHandleStorage and fixes (#1929) 2021-01-19 13:28:35 +11:00