Ryujinx/Ryujinx.Graphics.Gpu/Memory
gdkchan 79becc4b78
Dynamically increase buffer size when resizing (#2861)
* Grow buffers by 1.5x of its size when resizing

* Further restrict the cases where the dynamic expansion is done
2022-03-15 03:33:53 +01:00
..
Buffer.cs Reregister flush actions when taking a buffer's modified range list. 2021-10-07 00:00:56 +01:00
BufferBounds.cs
BufferCache.cs Dynamically increase buffer size when resizing (#2861) 2022-03-15 03:33:53 +01:00
BufferCacheEntry.cs POWER - Performance Optimizations With Extensive Ramifications (#2286) 2021-05-24 22:52:44 +02:00
BufferManager.cs Enable transform feedback buffer flush (#2552) 2021-08-17 14:09:27 -03:00
BufferModifiedRangeList.cs Avoid potential race 2021-10-07 01:13:51 +01:00
BufferTextureBinding.cs
CounterCache.cs
GpuRegionHandle.cs Replace CacheResourceWrite with more general "precise" write (#2684) 2021-09-29 02:27:03 +02:00
IndexBuffer.cs
MemoryManager.cs Allow textures to have their data partially mapped (#2629) 2022-02-22 13:34:16 -03:00
MultiRangeWritableBlock.cs Texture Sync, incompatible overlap handling, data flush improvements. (#2971) 2022-01-09 13:28:48 -03:00
PhysicalMemory.cs Allow textures to have their data partially mapped (#2629) 2022-02-22 13:34:16 -03:00
ResourceName.cs
UnmapEventArgs.cs
VertexBuffer.cs