Ryujinx/Ryujinx.Graphics.Shader/Decoders
gdkchan 911ea38e93
Support shader gl_Color, gl_SecondaryColor and gl_TexCoord built-ins (#2817)
* Support shader gl_Color, gl_SecondaryColor and gl_TexCoord built-ins

* Shader cache version bump

* Fix back color value on fragment shader

* Disable IPA multiplication for fixed function attributes and back color selection
2021-11-08 13:18:46 -03:00
..
BitfieldExtensions.cs Rewrite shader decoding stage (#2698) 2021-10-12 22:35:31 +02:00
Block.cs Rewrite shader decoding stage (#2698) 2021-10-12 22:35:31 +02:00
DecodedFunction.cs Add support for fragment shader interlock (#2768) 2021-10-28 19:53:12 -03:00
DecodedProgram.cs Add support for fragment shader interlock (#2768) 2021-10-28 19:53:12 -03:00
Decoder.cs Support shader gl_Color, gl_SecondaryColor and gl_TexCoord built-ins (#2817) 2021-11-08 13:18:46 -03:00
FunctionType.cs Add support for fragment shader interlock (#2768) 2021-10-28 19:53:12 -03:00
InstDecoders.cs Add support for fragment shader interlock (#2768) 2021-10-28 19:53:12 -03:00
InstName.cs Rewrite shader decoding stage (#2698) 2021-10-12 22:35:31 +02:00
InstOp.cs Rewrite shader decoding stage (#2698) 2021-10-12 22:35:31 +02:00
InstProps.cs Add support for fragment shader interlock (#2768) 2021-10-28 19:53:12 -03:00
InstTable.cs Add support for fragment shader interlock (#2768) 2021-10-28 19:53:12 -03:00
Register.cs Initial work 2020-01-09 02:13:00 +01:00
RegisterConsts.cs Initial work 2020-01-09 02:13:00 +01:00
RegisterType.cs Initial work 2020-01-09 02:13:00 +01:00