Ryujinx/Ryujinx.Graphics/ChClassId.cs
gdkchan c86aacde76
NVDEC implementation using FFmpeg (#443)
* Initial nvdec implementation using FFmpeg

* Fix swapped channels on the video decoder and the G8R8 texture format

* Fix texture samplers not being set properly (regression)

* Rebased

* Remove unused code introduced on the rebase

* Add support for RGBA8 output format on the video image composer

* Correct spacing

* Some fixes for rebase and other tweaks

* Allow size mismatch on frame copy

* Get rid of GetHostAddress calls on VDec
2018-12-03 00:38:47 -02:00

20 lines
563 B
C#

namespace Ryujinx.Graphics
{
enum ChClassId
{
Host1x = 0x1,
VideoEncodeMpeg = 0x20,
VideoEncodeNvEnc = 0x21,
VideoStreamingVi = 0x30,
VideoStreamingIsp = 0x32,
VideoStreamingIspB = 0x34,
VideoStreamingViI2c = 0x36,
GraphicsVic = 0x5d,
Graphics3d = 0x60,
GraphicsGpu = 0x61,
Tsec = 0xe0,
TsecB = 0xe1,
NvJpg = 0xc0,
NvDec = 0xf0
}
}