Ryujinx/Ryujinx.Graphics.GAL/Multithreading/Commands/Renderer/CreateSyncCommand.cs
gdkchan 7fea26e97e
Remove use of reflection on GAL multithreading (#4287)
* Introduce new IGALCommand<T> interface and use it

* Remove use of reflection on GAL multithreading

* Unmanaged constraint
2023-01-22 01:07:43 +01:00

23 lines
646 B
C#

namespace Ryujinx.Graphics.GAL.Multithreading.Commands.Renderer
{
struct CreateSyncCommand : IGALCommand, IGALCommand<CreateSyncCommand>
{
public CommandType CommandType => CommandType.CreateSync;
private ulong _id;
private bool _strict;
public void Set(ulong id, bool strict)
{
_id = id;
_strict = strict;
}
public static void Run(ref CreateSyncCommand command, ThreadedRenderer threaded, IRenderer renderer)
{
renderer.CreateSync(command._id, command._strict);
threaded.Sync.AssignSync(command._id);
}
}
}