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17 lines
333 B
C#
17 lines
333 B
C#
using Ryujinx.Graphics.GAL.Texture;
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namespace Ryujinx.Graphics.Gpu.Image
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{
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struct TextureBindingInfo
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{
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public Target Target { get; }
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public int Handle { get; }
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public TextureBindingInfo(Target target, int handle)
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{
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Target = target;
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Handle = handle;
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}
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}
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} |