mirror of
https://github.com/Ryujinx/Ryujinx.git
synced 2024-11-07 21:18:34 +00:00
4d02a2d2c0
* Initial NVDEC and VIC implementation * Update FFmpeg.AutoGen to 4.3.0 * Add nvdec dependencies for Windows * Unify some VP9 structures * Rename VP9 structure fields * Improvements to Video API * XML docs for Common.Memory * Remove now unused or redundant overloads from MemoryAccessor * NVDEC UV surface read/write scalar paths * Add FIXME comments about hacky things/stuff that will need to be fixed in the future * Cleaned up VP9 memory allocation * Remove some debug logs * Rename some VP9 structs * Remove unused struct * No need to compile Ryujinx.Graphics.Host1x with unsafe anymore * Name AsyncWorkQueue threads to make debugging easier * Make Vp9PictureInfo a ref struct * LayoutConverter no longer needs the depth argument (broken by rebase) * Pooling of VP9 buffers, plus fix a memory leak on VP9 * Really wish VS could rename projects properly... * Address feedback * Remove using * Catch OperationCanceledException * Add licensing informations * Add THIRDPARTY.md to release too Co-authored-by: Thog <me@thog.eu>
48 lines
1.5 KiB
C#
48 lines
1.5 KiB
C#
using Ryujinx.Common.Memory;
|
|
|
|
namespace Ryujinx.Graphics.Vic
|
|
{
|
|
struct PlaneOffsets
|
|
{
|
|
public uint LumaOffset;
|
|
public uint ChromaUOffset;
|
|
public uint ChromaVOffset;
|
|
}
|
|
|
|
struct VicRegisters
|
|
{
|
|
public Array64<uint> Reserved0;
|
|
public uint Nop;
|
|
public Array15<uint> Reserved104;
|
|
public uint PmTrigger;
|
|
public Array47<uint> Reserved144;
|
|
public uint SetApplicationID;
|
|
public uint SetWatchdogTimer;
|
|
public Array14<uint> Reserved208;
|
|
public uint SemaphoreA;
|
|
public uint SemaphoreB;
|
|
public uint SemaphoreC;
|
|
public uint CtxSaveArea;
|
|
public uint CtxSwitch;
|
|
public Array43<uint> Reserved254;
|
|
public uint Execute;
|
|
public uint SemaphoreD;
|
|
public Array62<uint> Reserved308;
|
|
public Array8<Array8<PlaneOffsets>> SetSurfacexSlotx;
|
|
public uint SetPictureIndex;
|
|
public uint SetControlParams;
|
|
public uint SetConfigStructOffset;
|
|
public uint SetFilterStructOffset;
|
|
public uint SetPaletteOffset;
|
|
public uint SetHistOffset;
|
|
public uint SetContextId;
|
|
public uint SetFceUcodeSize;
|
|
public PlaneOffsets SetOutputSurface;
|
|
public uint SetFceUcodeOffset;
|
|
public Array4<uint> Reserved730;
|
|
public Array8<uint> SetSlotContextId;
|
|
public Array8<uint> SetCompTagBufferOffset;
|
|
public Array8<uint> SetHistoryBufferOffset;
|
|
}
|
|
}
|