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AutoDeleteCache.cs
Memory Read/Write Tracking using Region Handles ( #1272 )
2020-10-16 17:18:35 -03:00
FormatInfo.cs
Allow swizzles to match with "undefined" components ( #1538 )
2020-09-11 09:48:48 +10:00
FormatTable.cs
Allow swizzles to match with "undefined" components ( #1538 )
2020-09-11 09:48:48 +10:00
Pool.cs
Remove unused texture and sampler pool invalidation code ( #1648 )
2020-11-01 15:17:29 -03:00
ReductionFilter.cs
Address PR feedback
2020-01-09 02:13:00 +01:00
Sampler.cs
Add seamless cubemap flag in sampler parameters. ( #1658 )
2020-11-02 17:03:06 -03:00
SamplerDescriptor.cs
Add seamless cubemap flag in sampler parameters. ( #1658 )
2020-11-02 17:03:06 -03:00
SamplerMinFilter.cs
Add XML documentation to Ryujinx.Graphics.Gpu.Image
2020-01-09 02:13:00 +01:00
SamplerMipFilter.cs
Add XML documentation to Ryujinx.Graphics.Gpu.Image
2020-01-09 02:13:00 +01:00
SamplerPool.cs
Support separate textures and samplers ( #1216 )
2020-05-27 16:07:10 +02:00
Texture.cs
Size hints for copy regions and viewport dimensions to avoid data loss ( #1686 )
2020-11-09 21:41:13 -03:00
TextureBindingInfo.cs
Simplify logic for bindless texture handling ( #1667 )
2020-11-09 19:35:04 -03:00
TextureBindingsManager.cs
Simplify logic for bindless texture handling ( #1667 )
2020-11-09 19:35:04 -03:00
TextureCompatibility.cs
Do not align sizes for buffer texture targets. ( #1671 )
2020-11-06 18:45:30 +01:00
TextureComponent.cs
Add XML documentation to Ryujinx.Graphics.Gpu.Image
2020-01-09 02:13:00 +01:00
TextureDescriptor.cs
Salieri: shader cache ( #1701 )
2020-11-13 00:15:34 +01:00
TextureDescriptorType.cs
Add XML documentation to Ryujinx.Graphics.Gpu.Image
2020-01-09 02:13:00 +01:00
TextureInfo.cs
Fix typos pointed out by LDj3SNuD
2020-01-09 02:13:00 +01:00
TextureManager.cs
Size hints for copy regions and viewport dimensions to avoid data loss ( #1686 )
2020-11-09 21:41:13 -03:00
TextureMsaaMode.cs
Add XML documentation to Ryujinx.Graphics.Gpu.Image
2020-01-09 02:13:00 +01:00
TexturePool.cs
Size hints for copy regions and viewport dimensions to avoid data loss ( #1686 )
2020-11-09 21:41:13 -03:00
TexturePoolCache.cs
Remove unused texture and sampler pool invalidation code ( #1648 )
2020-11-01 15:17:29 -03:00
TextureScaleMode.cs
Implement Zero-Configuration Resolution Scaling ( #1365 )
2020-07-07 04:41:07 +02:00
TextureSearchFlags.cs
Fix depth stencil formats copy by matching equivalent color formats ( #1198 )
2020-07-13 21:41:30 +10:00
TextureTarget.cs
Add XML documentation to Ryujinx.Graphics.Gpu.Image
2020-01-09 02:13:00 +01:00
TextureViewCompatibility.cs
Texture/Buffer Memory Management Improvements ( #1408 )
2020-09-10 16:44:04 -03:00