mirror of
https://github.com/Ryujinx/Ryujinx.git
synced 2024-11-09 20:38:38 +00:00
594246ea47
* add settings windows and children views * Expose hotkeys configuration on the UI * Remove double spacing from locale JSON * simplify button assigner * add cemuhook buttons and title to locale * move common button assigner to own class * cancel button assigner when window is closed * remove unused setting * address review. fix controller profile not loading default when switching devices * fix updater file name * Input cleanup (#37) * addressed review * add device type to controller device checks * change accessibility modifier of public classes to internal * Update Ryujinx.Ava/Ui/ViewModels/ControllerSettingsViewModel.cs Co-authored-by: gdkchan <gab.dark.100@gmail.com> * Update de_DE.json * Update de_DE.json * Update tr_TR.json Translated newly added lines * Update it_IT.json * fix rebase * update avalonia * fix wrong key used for button text * Align settings window elements * Tabs to spaces * Update brazilian portuguese translation * Minor improvement on brazilian portuguese translation * fix turkish translation * remove unused text * change view related classes to public * unsubscribe from deferred event if dialog is closed * Load the default language before loading any other when switching languages * Make controller settings more compact * increase default width of settings window, reduce profile buttons width Co-authored-by: gdk <gab.dark.100@gmail.com> Co-authored-by: MutantAura <44103205+MutantAura@users.noreply.github.com> Co-authored-by: Niwu34 <67392333+Niwu34@users.noreply.github.com> Co-authored-by: aegiff <99728970+aegiff@users.noreply.github.com> Co-authored-by: Antonio Brugnolo <36473846+AntoSkate@users.noreply.github.com>
456 lines
20 KiB
C#
456 lines
20 KiB
C#
using Ryujinx.Ava.Ui.ViewModels;
|
|
using Ryujinx.Common.Configuration.Hid;
|
|
using Ryujinx.Common.Configuration.Hid.Controller;
|
|
using Ryujinx.Common.Configuration.Hid.Controller.Motion;
|
|
using Ryujinx.Common.Configuration.Hid.Keyboard;
|
|
using System;
|
|
|
|
namespace Ryujinx.Ava.Ui.Models
|
|
{
|
|
internal class InputConfiguration<Key, Stick> : BaseModel
|
|
{
|
|
private float _deadzoneRight;
|
|
private float _triggerThreshold;
|
|
private float _deadzoneLeft;
|
|
private double _gyroDeadzone;
|
|
private int _sensitivity;
|
|
private bool enableMotion;
|
|
private float weakRumble;
|
|
private float strongRumble;
|
|
private float _rangeLeft;
|
|
private float _rangeRight;
|
|
|
|
public InputBackendType Backend { get; set; }
|
|
|
|
/// <summary>
|
|
/// Controller id
|
|
/// </summary>
|
|
public string Id { get; set; }
|
|
|
|
/// <summary>
|
|
/// Controller's Type
|
|
/// </summary>
|
|
public ControllerType ControllerType { get; set; }
|
|
|
|
/// <summary>
|
|
/// Player's Index for the controller
|
|
/// </summary>
|
|
public PlayerIndex PlayerIndex { get; set; }
|
|
|
|
public Stick LeftJoystick { get; set; }
|
|
public bool LeftInvertStickX { get; set; }
|
|
public bool LeftInvertStickY { get; set; }
|
|
public bool RightRotate90 { get; set; }
|
|
public Key LeftControllerStickButton { get; set; }
|
|
|
|
public Stick RightJoystick { get; set; }
|
|
public bool RightInvertStickX { get; set; }
|
|
public bool RightInvertStickY { get; set; }
|
|
public bool LeftRotate90 { get; set; }
|
|
public Key RightControllerStickButton { get; set; }
|
|
|
|
public float DeadzoneLeft
|
|
{
|
|
get => _deadzoneLeft;
|
|
set
|
|
{
|
|
_deadzoneLeft = MathF.Round(value, 3);
|
|
|
|
OnPropertyChanged();
|
|
}
|
|
}
|
|
|
|
public float RangeLeft
|
|
{
|
|
get => _rangeLeft;
|
|
set
|
|
{
|
|
_rangeLeft = MathF.Round(value, 3);
|
|
|
|
OnPropertyChanged();
|
|
}
|
|
}
|
|
|
|
public float DeadzoneRight
|
|
{
|
|
get => _deadzoneRight;
|
|
set
|
|
{
|
|
_deadzoneRight = MathF.Round(value, 3);
|
|
|
|
OnPropertyChanged();
|
|
}
|
|
}
|
|
|
|
public float RangeRight
|
|
{
|
|
get => _rangeRight;
|
|
set
|
|
{
|
|
_rangeRight = MathF.Round(value, 3);
|
|
|
|
OnPropertyChanged();
|
|
}
|
|
}
|
|
|
|
public float TriggerThreshold
|
|
{
|
|
get => _triggerThreshold;
|
|
set
|
|
{
|
|
_triggerThreshold = MathF.Round(value, 3);
|
|
|
|
OnPropertyChanged();
|
|
}
|
|
}
|
|
|
|
public MotionInputBackendType MotionBackend { get; set; }
|
|
|
|
public Key ButtonMinus { get; set; }
|
|
public Key ButtonL { get; set; }
|
|
public Key ButtonZl { get; set; }
|
|
public Key LeftButtonSl { get; set; }
|
|
public Key LeftButtonSr { get; set; }
|
|
public Key DpadUp { get; set; }
|
|
public Key DpadDown { get; set; }
|
|
public Key DpadLeft { get; set; }
|
|
public Key DpadRight { get; set; }
|
|
|
|
public Key ButtonPlus { get; set; }
|
|
public Key ButtonR { get; set; }
|
|
public Key ButtonZr { get; set; }
|
|
public Key RightButtonSl { get; set; }
|
|
public Key RightButtonSr { get; set; }
|
|
public Key ButtonX { get; set; }
|
|
public Key ButtonB { get; set; }
|
|
public Key ButtonY { get; set; }
|
|
public Key ButtonA { get; set; }
|
|
|
|
|
|
public Key LeftStickUp { get; set; }
|
|
public Key LeftStickDown { get; set; }
|
|
public Key LeftStickLeft { get; set; }
|
|
public Key LeftStickRight { get; set; }
|
|
public Key LeftKeyboardStickButton { get; set; }
|
|
|
|
public Key RightStickUp { get; set; }
|
|
public Key RightStickDown { get; set; }
|
|
public Key RightStickLeft { get; set; }
|
|
public Key RightStickRight { get; set; }
|
|
public Key RightKeyboardStickButton { get; set; }
|
|
|
|
public int Sensitivity
|
|
{
|
|
get => _sensitivity;
|
|
set
|
|
{
|
|
_sensitivity = value;
|
|
|
|
OnPropertyChanged();
|
|
}
|
|
}
|
|
|
|
public double GyroDeadzone
|
|
{
|
|
get => _gyroDeadzone;
|
|
set
|
|
{
|
|
_gyroDeadzone = Math.Round(value, 3);
|
|
|
|
OnPropertyChanged();
|
|
}
|
|
}
|
|
|
|
public bool EnableMotion
|
|
{
|
|
get => enableMotion; set
|
|
{
|
|
enableMotion = value;
|
|
|
|
OnPropertyChanged();
|
|
}
|
|
}
|
|
|
|
public bool EnableCemuHookMotion { get; set; }
|
|
public int Slot { get; set; }
|
|
public int AltSlot { get; set; }
|
|
public bool MirrorInput { get; set; }
|
|
public string DsuServerHost { get; set; }
|
|
public int DsuServerPort { get; set; }
|
|
|
|
public bool EnableRumble { get; set; }
|
|
public float WeakRumble
|
|
{
|
|
get => weakRumble; set
|
|
{
|
|
weakRumble = value;
|
|
|
|
OnPropertyChanged();
|
|
}
|
|
}
|
|
public float StrongRumble
|
|
{
|
|
get => strongRumble; set
|
|
{
|
|
strongRumble = value;
|
|
|
|
OnPropertyChanged();
|
|
}
|
|
}
|
|
|
|
public InputConfiguration(InputConfig config)
|
|
{
|
|
if (config != null)
|
|
{
|
|
Backend = config.Backend;
|
|
Id = config.Id;
|
|
ControllerType = config.ControllerType;
|
|
PlayerIndex = config.PlayerIndex;
|
|
|
|
if (config is StandardKeyboardInputConfig keyboardConfig)
|
|
{
|
|
LeftStickUp = (Key)(object)keyboardConfig.LeftJoyconStick.StickUp;
|
|
LeftStickDown = (Key)(object)keyboardConfig.LeftJoyconStick.StickDown;
|
|
LeftStickLeft = (Key)(object)keyboardConfig.LeftJoyconStick.StickLeft;
|
|
LeftStickRight = (Key)(object)keyboardConfig.LeftJoyconStick.StickRight;
|
|
LeftKeyboardStickButton = (Key)(object)keyboardConfig.LeftJoyconStick.StickButton;
|
|
|
|
RightStickUp = (Key)(object)keyboardConfig.RightJoyconStick.StickUp;
|
|
RightStickDown = (Key)(object)keyboardConfig.RightJoyconStick.StickDown;
|
|
RightStickLeft = (Key)(object)keyboardConfig.RightJoyconStick.StickLeft;
|
|
RightStickRight = (Key)(object)keyboardConfig.RightJoyconStick.StickRight;
|
|
RightKeyboardStickButton = (Key)(object)keyboardConfig.RightJoyconStick.StickButton;
|
|
|
|
ButtonA = (Key)(object)keyboardConfig.RightJoycon.ButtonA;
|
|
ButtonB = (Key)(object)keyboardConfig.RightJoycon.ButtonB;
|
|
ButtonX = (Key)(object)keyboardConfig.RightJoycon.ButtonX;
|
|
ButtonY = (Key)(object)keyboardConfig.RightJoycon.ButtonY;
|
|
ButtonR = (Key)(object)keyboardConfig.RightJoycon.ButtonR;
|
|
RightButtonSl = (Key)(object)keyboardConfig.RightJoycon.ButtonSl;
|
|
RightButtonSr = (Key)(object)keyboardConfig.RightJoycon.ButtonSr;
|
|
ButtonZr = (Key)(object)keyboardConfig.RightJoycon.ButtonZr;
|
|
ButtonPlus = (Key)(object)keyboardConfig.RightJoycon.ButtonPlus;
|
|
|
|
DpadUp = (Key)(object)keyboardConfig.LeftJoycon.DpadUp;
|
|
DpadDown = (Key)(object)keyboardConfig.LeftJoycon.DpadDown;
|
|
DpadLeft = (Key)(object)keyboardConfig.LeftJoycon.DpadLeft;
|
|
DpadRight = (Key)(object)keyboardConfig.LeftJoycon.DpadRight;
|
|
ButtonMinus = (Key)(object)keyboardConfig.LeftJoycon.ButtonMinus;
|
|
LeftButtonSl = (Key)(object)keyboardConfig.LeftJoycon.ButtonSl;
|
|
LeftButtonSr = (Key)(object)keyboardConfig.LeftJoycon.ButtonSr;
|
|
ButtonZl = (Key)(object)keyboardConfig.LeftJoycon.ButtonZl;
|
|
ButtonL = (Key)(object)keyboardConfig.LeftJoycon.ButtonL;
|
|
}
|
|
else if (config is StandardControllerInputConfig controllerConfig)
|
|
{
|
|
LeftJoystick = (Stick)(object)controllerConfig.LeftJoyconStick.Joystick;
|
|
LeftInvertStickX = controllerConfig.LeftJoyconStick.InvertStickX;
|
|
LeftInvertStickY = controllerConfig.LeftJoyconStick.InvertStickY;
|
|
LeftRotate90 = controllerConfig.LeftJoyconStick.Rotate90CW;
|
|
LeftControllerStickButton = (Key)(object)controllerConfig.LeftJoyconStick.StickButton;
|
|
|
|
RightJoystick = (Stick)(object)controllerConfig.RightJoyconStick.Joystick;
|
|
RightInvertStickX = controllerConfig.RightJoyconStick.InvertStickX;
|
|
RightInvertStickY = controllerConfig.RightJoyconStick.InvertStickY;
|
|
RightRotate90 = controllerConfig.RightJoyconStick.Rotate90CW;
|
|
RightControllerStickButton = (Key)(object)controllerConfig.RightJoyconStick.StickButton;
|
|
|
|
ButtonA = (Key)(object)controllerConfig.RightJoycon.ButtonA;
|
|
ButtonB = (Key)(object)controllerConfig.RightJoycon.ButtonB;
|
|
ButtonX = (Key)(object)controllerConfig.RightJoycon.ButtonX;
|
|
ButtonY = (Key)(object)controllerConfig.RightJoycon.ButtonY;
|
|
ButtonR = (Key)(object)controllerConfig.RightJoycon.ButtonR;
|
|
RightButtonSl = (Key)(object)controllerConfig.RightJoycon.ButtonSl;
|
|
RightButtonSr = (Key)(object)controllerConfig.RightJoycon.ButtonSr;
|
|
ButtonZr = (Key)(object)controllerConfig.RightJoycon.ButtonZr;
|
|
ButtonPlus = (Key)(object)controllerConfig.RightJoycon.ButtonPlus;
|
|
|
|
DpadUp = (Key)(object)controllerConfig.LeftJoycon.DpadUp;
|
|
DpadDown = (Key)(object)controllerConfig.LeftJoycon.DpadDown;
|
|
DpadLeft = (Key)(object)controllerConfig.LeftJoycon.DpadLeft;
|
|
DpadRight = (Key)(object)controllerConfig.LeftJoycon.DpadRight;
|
|
ButtonMinus = (Key)(object)controllerConfig.LeftJoycon.ButtonMinus;
|
|
LeftButtonSl = (Key)(object)controllerConfig.LeftJoycon.ButtonSl;
|
|
LeftButtonSr = (Key)(object)controllerConfig.LeftJoycon.ButtonSr;
|
|
ButtonZl = (Key)(object)controllerConfig.LeftJoycon.ButtonZl;
|
|
ButtonL = (Key)(object)controllerConfig.LeftJoycon.ButtonL;
|
|
|
|
DeadzoneLeft = controllerConfig.DeadzoneLeft;
|
|
DeadzoneRight = controllerConfig.DeadzoneRight;
|
|
RangeLeft = controllerConfig.RangeLeft;
|
|
RangeRight = controllerConfig.RangeRight;
|
|
TriggerThreshold = controllerConfig.TriggerThreshold;
|
|
|
|
if (controllerConfig.Motion != null)
|
|
{
|
|
EnableMotion = controllerConfig.Motion.EnableMotion;
|
|
MotionBackend = controllerConfig.Motion.MotionBackend;
|
|
GyroDeadzone = controllerConfig.Motion.GyroDeadzone;
|
|
Sensitivity = controllerConfig.Motion.Sensitivity;
|
|
|
|
if (controllerConfig.Motion is CemuHookMotionConfigController cemuHook)
|
|
{
|
|
EnableCemuHookMotion = true;
|
|
DsuServerHost = cemuHook.DsuServerHost;
|
|
DsuServerPort = cemuHook.DsuServerPort;
|
|
Slot = cemuHook.Slot;
|
|
AltSlot = cemuHook.AltSlot;
|
|
MirrorInput = cemuHook.MirrorInput;
|
|
}
|
|
|
|
if (controllerConfig.Rumble != null)
|
|
{
|
|
EnableRumble = controllerConfig.Rumble.EnableRumble;
|
|
WeakRumble = controllerConfig.Rumble.WeakRumble;
|
|
StrongRumble = controllerConfig.Rumble.StrongRumble;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
public InputConfiguration()
|
|
{
|
|
}
|
|
|
|
public InputConfig GetConfig()
|
|
{
|
|
if (Backend == InputBackendType.WindowKeyboard)
|
|
{
|
|
return new StandardKeyboardInputConfig()
|
|
{
|
|
Id = Id,
|
|
Backend = Backend,
|
|
PlayerIndex = PlayerIndex,
|
|
ControllerType = ControllerType,
|
|
LeftJoycon = new LeftJoyconCommonConfig<Ryujinx.Common.Configuration.Hid.Key>()
|
|
{
|
|
DpadUp = (Ryujinx.Common.Configuration.Hid.Key)(object)DpadUp,
|
|
DpadDown = (Ryujinx.Common.Configuration.Hid.Key)(object)DpadDown,
|
|
DpadLeft = (Ryujinx.Common.Configuration.Hid.Key)(object)DpadLeft,
|
|
DpadRight = (Ryujinx.Common.Configuration.Hid.Key)(object)DpadRight,
|
|
ButtonL = (Ryujinx.Common.Configuration.Hid.Key)(object)ButtonL,
|
|
ButtonZl = (Ryujinx.Common.Configuration.Hid.Key)(object)ButtonZl,
|
|
ButtonSl = (Ryujinx.Common.Configuration.Hid.Key)(object)LeftButtonSl,
|
|
ButtonSr = (Ryujinx.Common.Configuration.Hid.Key)(object)LeftButtonSr,
|
|
ButtonMinus = (Ryujinx.Common.Configuration.Hid.Key)(object)ButtonMinus
|
|
},
|
|
RightJoycon = new RightJoyconCommonConfig<Ryujinx.Common.Configuration.Hid.Key>()
|
|
{
|
|
ButtonA = (Ryujinx.Common.Configuration.Hid.Key)(object)ButtonA,
|
|
ButtonB = (Ryujinx.Common.Configuration.Hid.Key)(object)ButtonB,
|
|
ButtonX = (Ryujinx.Common.Configuration.Hid.Key)(object)ButtonX,
|
|
ButtonY = (Ryujinx.Common.Configuration.Hid.Key)(object)ButtonY,
|
|
ButtonPlus = (Ryujinx.Common.Configuration.Hid.Key)(object)ButtonPlus,
|
|
ButtonSl = (Ryujinx.Common.Configuration.Hid.Key)(object)RightButtonSl,
|
|
ButtonSr = (Ryujinx.Common.Configuration.Hid.Key)(object)RightButtonSr,
|
|
ButtonR = (Ryujinx.Common.Configuration.Hid.Key)(object)ButtonR,
|
|
ButtonZr = (Ryujinx.Common.Configuration.Hid.Key)(object)ButtonZr
|
|
},
|
|
LeftJoyconStick = new JoyconConfigKeyboardStick<Ryujinx.Common.Configuration.Hid.Key>()
|
|
{
|
|
StickUp = (Ryujinx.Common.Configuration.Hid.Key)(object)LeftStickUp,
|
|
StickDown = (Ryujinx.Common.Configuration.Hid.Key)(object)LeftStickDown,
|
|
StickRight = (Ryujinx.Common.Configuration.Hid.Key)(object)LeftStickRight,
|
|
StickLeft = (Ryujinx.Common.Configuration.Hid.Key)(object)LeftStickLeft,
|
|
StickButton = (Ryujinx.Common.Configuration.Hid.Key)(object)LeftKeyboardStickButton
|
|
},
|
|
RightJoyconStick = new JoyconConfigKeyboardStick<Ryujinx.Common.Configuration.Hid.Key>()
|
|
{
|
|
StickUp = (Ryujinx.Common.Configuration.Hid.Key)(object)RightStickUp,
|
|
StickDown = (Ryujinx.Common.Configuration.Hid.Key)(object)RightStickDown,
|
|
StickLeft = (Ryujinx.Common.Configuration.Hid.Key)(object)RightStickLeft,
|
|
StickRight = (Ryujinx.Common.Configuration.Hid.Key)(object)RightStickRight,
|
|
StickButton = (Ryujinx.Common.Configuration.Hid.Key)(object)RightKeyboardStickButton
|
|
},
|
|
Version = InputConfig.CurrentVersion
|
|
};
|
|
|
|
}
|
|
else if (Backend == InputBackendType.GamepadSDL2)
|
|
{
|
|
var config = new StandardControllerInputConfig()
|
|
{
|
|
Id = Id,
|
|
Backend = Backend,
|
|
PlayerIndex = PlayerIndex,
|
|
ControllerType = ControllerType,
|
|
LeftJoycon = new LeftJoyconCommonConfig<GamepadInputId>()
|
|
{
|
|
DpadUp = (GamepadInputId)(object)DpadUp,
|
|
DpadDown = (GamepadInputId)(object)DpadDown,
|
|
DpadLeft = (GamepadInputId)(object)DpadLeft,
|
|
DpadRight = (GamepadInputId)(object)DpadRight,
|
|
ButtonL = (GamepadInputId)(object)ButtonL,
|
|
ButtonZl = (GamepadInputId)(object)ButtonZl,
|
|
ButtonSl = (GamepadInputId)(object)LeftButtonSl,
|
|
ButtonSr = (GamepadInputId)(object)LeftButtonSr,
|
|
ButtonMinus = (GamepadInputId)(object)ButtonMinus,
|
|
},
|
|
RightJoycon = new RightJoyconCommonConfig<GamepadInputId>()
|
|
{
|
|
ButtonA = (GamepadInputId)(object)ButtonA,
|
|
ButtonB = (GamepadInputId)(object)ButtonB,
|
|
ButtonX = (GamepadInputId)(object)ButtonX,
|
|
ButtonY = (GamepadInputId)(object)ButtonY,
|
|
ButtonPlus = (GamepadInputId)(object)ButtonPlus,
|
|
ButtonSl = (GamepadInputId)(object)RightButtonSl,
|
|
ButtonSr = (GamepadInputId)(object)RightButtonSr,
|
|
ButtonR = (GamepadInputId)(object)ButtonR,
|
|
ButtonZr = (GamepadInputId)(object)ButtonZr,
|
|
},
|
|
LeftJoyconStick = new JoyconConfigControllerStick<GamepadInputId, StickInputId>()
|
|
{
|
|
Joystick = (StickInputId)(object)LeftJoystick,
|
|
InvertStickX = LeftInvertStickX,
|
|
InvertStickY = LeftInvertStickY,
|
|
Rotate90CW = LeftRotate90,
|
|
StickButton = (GamepadInputId)(object)LeftControllerStickButton,
|
|
},
|
|
RightJoyconStick = new JoyconConfigControllerStick<GamepadInputId, StickInputId>()
|
|
{
|
|
Joystick = (StickInputId)(object)RightJoystick,
|
|
InvertStickX = RightInvertStickX,
|
|
InvertStickY = RightInvertStickY,
|
|
Rotate90CW = RightRotate90,
|
|
StickButton = (GamepadInputId)(object)RightControllerStickButton,
|
|
},
|
|
Rumble = new RumbleConfigController()
|
|
{
|
|
EnableRumble = EnableRumble,
|
|
WeakRumble = WeakRumble,
|
|
StrongRumble = StrongRumble
|
|
},
|
|
Version = InputConfig.CurrentVersion,
|
|
DeadzoneLeft = DeadzoneLeft,
|
|
DeadzoneRight = DeadzoneRight,
|
|
RangeLeft = RangeLeft,
|
|
RangeRight = RangeRight,
|
|
TriggerThreshold = TriggerThreshold,
|
|
Motion = EnableCemuHookMotion
|
|
? new CemuHookMotionConfigController()
|
|
{
|
|
DsuServerHost = DsuServerHost,
|
|
DsuServerPort = DsuServerPort,
|
|
Slot = Slot,
|
|
AltSlot = AltSlot,
|
|
MirrorInput = MirrorInput,
|
|
MotionBackend = MotionInputBackendType.CemuHook
|
|
}
|
|
: new StandardMotionConfigController()
|
|
{
|
|
MotionBackend = MotionInputBackendType.GamepadDriver
|
|
}
|
|
};
|
|
|
|
config.Motion.Sensitivity = Sensitivity;
|
|
config.Motion.EnableMotion = EnableMotion;
|
|
config.Motion.GyroDeadzone = GyroDeadzone;
|
|
|
|
return config;
|
|
}
|
|
|
|
return null;
|
|
}
|
|
}
|
|
} |