Ryujinx/Ryujinx.Graphics.Gpu/Memory
gdkchan 8e0a421264
Fix remap when handle is 0 (#1882)
* Nvservices cleanup and attempt to fix remap

* Unmap if remap handle is 0

* Remove mapped pool add from Remap
2021-01-10 10:11:31 +11:00
..
Buffer.cs Cache delegate for QueryModified, use regular multi handle. (#1771) 2020-12-03 19:34:32 +01:00
BufferBounds.cs Use explicit buffer and texture bindings on shaders (#1666) 2020-11-08 12:10:00 +01:00
BufferManager.cs GPU - Improve Memory Allocation (#1722) 2020-12-09 19:26:05 -03:00
CounterCache.cs Implement Counter Queue and Partial Host Conditional Rendering (#1167) 2020-05-04 12:24:59 +10:00
IndexBuffer.cs Add XML documentation to Ryujinx.Graphics.Gpu.Memory 2020-01-09 02:13:00 +01:00
MemoryManager.cs Fix remap when handle is 0 (#1882) 2021-01-10 10:11:31 +11:00
PhysicalMemory.cs IPC refactor part 2: Use ReplyAndReceive on HLE services and remove special handling from kernel (#1458) 2020-12-02 00:23:43 +01:00
ResourceName.cs Add XML documentation to Ryujinx.Graphics.Gpu.Memory 2020-01-09 02:13:00 +01:00
UnmapEventArgs.cs Initial conditional rendering support (#1012) 2020-04-22 16:00:11 +10:00
VertexBuffer.cs Add XML documentation to Ryujinx.Graphics.Gpu.Memory 2020-01-09 02:13:00 +01:00