mirror of
https://github.com/Ryujinx/Ryujinx.git
synced 2024-11-08 15:48:33 +00:00
fec8e3489d
* Vi: Implement ConvertScalingMode For now, it seems Nintendo just map 1:1 between the two enums. * Resolve style nits * Vi: Correct mapping order
25 lines
432 B
C#
25 lines
432 B
C#
using System;
|
|
using System.Collections.Generic;
|
|
using System.Text;
|
|
|
|
namespace Ryujinx.HLE.HOS.Services.Vi
|
|
{
|
|
enum SrcScalingMode
|
|
{
|
|
Freeze = 0,
|
|
ScaleToWindow = 1,
|
|
ScaleAndCrop = 2,
|
|
None = 3,
|
|
PreserveAspectRatio = 4
|
|
}
|
|
|
|
enum DstScalingMode
|
|
{
|
|
None = 0,
|
|
Freeze = 1,
|
|
ScaleToWindow = 2,
|
|
ScaleAndCrop = 3,
|
|
PreserveAspectRatio = 4
|
|
}
|
|
}
|