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https://github.com/Ryujinx/Ryujinx.git
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5e0f8e8738
* Implement JIT Arm64 backend * PPTC version bump * Address some feedback from Arm64 JIT PR * Address even more PR feedback * Remove unused IsPageAligned function * Sync Qc flag before calls * Fix comment and remove unused enum * Address riperiperi PR feedback * Delete Breakpoint IR instruction that was only implemented for Arm64
53 lines
3.2 KiB
C#
53 lines
3.2 KiB
C#
using ARMeilleure.CodeGen.X86;
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using System.Runtime.Intrinsics.Arm;
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namespace ARMeilleure
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{
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public static class Optimizations
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{
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public static bool FastFP { get; set; } = true;
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public static bool AllowLcqInFunctionTable { get; set; } = true;
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public static bool UseUnmanagedDispatchLoop { get; set; } = true;
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public static bool UseAdvSimdIfAvailable { get; set; } = true;
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public static bool UseSseIfAvailable { get; set; } = true;
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public static bool UseSse2IfAvailable { get; set; } = true;
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public static bool UseSse3IfAvailable { get; set; } = true;
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public static bool UseSsse3IfAvailable { get; set; } = true;
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public static bool UseSse41IfAvailable { get; set; } = true;
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public static bool UseSse42IfAvailable { get; set; } = true;
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public static bool UsePopCntIfAvailable { get; set; } = true;
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public static bool UseAvxIfAvailable { get; set; } = true;
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public static bool UseF16cIfAvailable { get; set; } = true;
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public static bool UseFmaIfAvailable { get; set; } = true;
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public static bool UseAesniIfAvailable { get; set; } = true;
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public static bool UsePclmulqdqIfAvailable { get; set; } = true;
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public static bool UseShaIfAvailable { get; set; } = true;
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public static bool UseGfniIfAvailable { get; set; } = true;
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public static bool ForceLegacySse
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{
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get => HardwareCapabilities.ForceLegacySse;
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set => HardwareCapabilities.ForceLegacySse = value;
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}
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internal static bool UseAdvSimd => UseAdvSimdIfAvailable && AdvSimd.IsSupported;
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internal static bool UseSse => UseSseIfAvailable && HardwareCapabilities.SupportsSse;
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internal static bool UseSse2 => UseSse2IfAvailable && HardwareCapabilities.SupportsSse2;
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internal static bool UseSse3 => UseSse3IfAvailable && HardwareCapabilities.SupportsSse3;
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internal static bool UseSsse3 => UseSsse3IfAvailable && HardwareCapabilities.SupportsSsse3;
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internal static bool UseSse41 => UseSse41IfAvailable && HardwareCapabilities.SupportsSse41;
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internal static bool UseSse42 => UseSse42IfAvailable && HardwareCapabilities.SupportsSse42;
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internal static bool UsePopCnt => UsePopCntIfAvailable && HardwareCapabilities.SupportsPopcnt;
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internal static bool UseAvx => UseAvxIfAvailable && HardwareCapabilities.SupportsAvx && !ForceLegacySse;
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internal static bool UseF16c => UseF16cIfAvailable && HardwareCapabilities.SupportsF16c;
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internal static bool UseFma => UseFmaIfAvailable && HardwareCapabilities.SupportsFma;
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internal static bool UseAesni => UseAesniIfAvailable && HardwareCapabilities.SupportsAesni;
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internal static bool UsePclmulqdq => UsePclmulqdqIfAvailable && HardwareCapabilities.SupportsPclmulqdq;
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internal static bool UseSha => UseShaIfAvailable && HardwareCapabilities.SupportsSha;
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internal static bool UseGfni => UseGfniIfAvailable && HardwareCapabilities.SupportsGfni;
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}
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} |