Ryujinx/Ryujinx.HLE/HOS/Services/Spl/IRandomInterface.cs
Mary 57d3296ba4
infra: Migrate to .NET 6 (#2829)
* infra: Migrate to .NET 6

* Rollback version naming change

* Workaround .NET 6 ZipArchive API issues

* ci: Switch to VS 2022 for AppVeyor

CI is now ready for .NET 6

* Suppress WebClient warning in DoUpdateWithMultipleThreads

* Attempt to workaround System.Drawing.Common changes on 6.0.0

* Change keyboard rendering from System.Drawing to ImageSharp

* Make the software keyboard renderer multithreaded

* Bump ImageSharp version to 1.0.4 to fix a bug in Image.Load

* Add fallback fonts to the keyboard renderer

* Fix warnings

* Address caian's comment

* Clean up linux workaround as it's uneeded now

* Update readme

Co-authored-by: Caian Benedicto <caianbene@gmail.com>
2021-11-28 21:24:17 +01:00

38 lines
956 B
C#

using System.Security.Cryptography;
namespace Ryujinx.HLE.HOS.Services.Spl
{
[Service("csrng")]
class IRandomInterface : DisposableIpcService
{
private RandomNumberGenerator _rng;
private object _lock = new object();
public IRandomInterface(ServiceCtx context)
{
_rng = RandomNumberGenerator.Create();
}
[CommandHipc(0)]
// GetRandomBytes() -> buffer<unknown, 6>
public ResultCode GetRandomBytes(ServiceCtx context)
{
byte[] randomBytes = new byte[context.Request.ReceiveBuff[0].Size];
_rng.GetBytes(randomBytes);
context.Memory.Write(context.Request.ReceiveBuff[0].Position, randomBytes);
return ResultCode.Success;
}
protected override void Dispose(bool isDisposing)
{
if (isDisposing)
{
_rng.Dispose();
}
}
}
}