..
Optimizations
Refactor attribute handling on the shader generator ( #4565 )
2023-04-25 19:51:07 -03:00
AggregateType.cs
Use vector outputs for texture operations ( #3939 )
2022-12-29 16:09:34 +01:00
AttributeConsts.cs
Refactor attribute handling on the shader generator ( #4565 )
2023-04-25 19:51:07 -03:00
ControlFlowGraph.cs
Rewrite shader decoding stage ( #2698 )
2021-10-12 22:35:31 +02:00
Dominance.cs
Rewrite shader decoding stage ( #2698 )
2021-10-12 22:35:31 +02:00
EmitterContext.cs
Refactor attribute handling on the shader generator ( #4565 )
2023-04-25 19:51:07 -03:00
EmitterContextInsts.cs
Refactor attribute handling on the shader generator ( #4565 )
2023-04-25 19:51:07 -03:00
FeatureFlags.cs
Implement HLE macro for DrawElementsIndirect ( #3748 )
2022-11-16 14:53:04 -03:00
FunctionMatch.cs
Make structs readonly when applicable ( #4002 )
2022-12-05 14:47:39 +01:00
GlobalMemory.cs
Refactor attribute handling on the shader generator ( #4565 )
2023-04-25 19:51:07 -03:00
RegisterUsage.cs
Make structs readonly when applicable ( #4002 )
2022-12-05 14:47:39 +01:00
Rewriter.cs
Refactor attribute handling on the shader generator ( #4565 )
2023-04-25 19:51:07 -03:00
ShaderConfig.cs
Refactor attribute handling on the shader generator ( #4565 )
2023-04-25 19:51:07 -03:00
ShaderHeader.cs
IPC refactor part 3+4: New server HIPC message processor ( #4188 )
2023-01-04 23:15:45 +01:00
ShaderIdentifier.cs
Refactor attribute handling on the shader generator ( #4565 )
2023-04-25 19:51:07 -03:00
Ssa.cs
Make structs readonly when applicable ( #4002 )
2022-12-05 14:47:39 +01:00
TargetApi.cs
Allow shader language and target API to be specified on the shader translator ( #2402 )
2021-07-06 21:20:06 +02:00
TargetLanguage.cs
shadertools: Prepare for new target Languages and APIs ( #2465 )
2021-07-18 12:49:39 +02:00
TranslationFlags.cs
Stop using glTransformFeedbackVaryings and use explicit layout on the shader ( #3012 )
2022-01-21 12:35:21 -03:00
TranslationOptions.cs
Make structs readonly when applicable ( #4002 )
2022-12-05 14:47:39 +01:00
Translator.cs
Refactor attribute handling on the shader generator ( #4565 )
2023-04-25 19:51:07 -03:00
TranslatorContext.cs
Refactor attribute handling on the shader generator ( #4565 )
2023-04-25 19:51:07 -03:00