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This fix reverb 3d mono rendering using -1 instead of 1 for delay line offset. I also did some clean up as this value is now used by all channel variants. Now Resident Evil 6 goes in-gane. |
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| .. | ||
| Common | ||
| Device | ||
| Dsp | ||
| Integration | ||
| Parameter | ||
| Server | ||
| Utils | ||
| LICENSE.txt | ||
| RendererConstants.cs | ||
| ResultCode.cs | ||
| Ryujinx.Audio.Renderer.csproj | ||