Ryujinx/Ryujinx.HLE/HOS/Services/Audio/IAudioRendererManager.cs
Ac_K a0720b5681 Refactoring HOS folder structure (#771)
* Refactoring HOS folder structure

Refactoring HOS folder structure:

- Added some subfolders when needed (Following structure decided in private).
- Added some `Types` folders when needed.
- Little cleanup here and there.
- Add services placeholders for every HOS services (close #766 and #753).

* Remove Types namespaces
2019-09-19 10:45:11 +10:00

194 lines
7.5 KiB
C#

using Ryujinx.Audio;
using Ryujinx.Common.Logging;
using Ryujinx.HLE.HOS.Services.Audio.AudioRendererManager;
using Ryujinx.HLE.Utilities;
namespace Ryujinx.HLE.HOS.Services.Audio
{
[Service("audren:u")]
class IAudioRendererManager : IpcService
{
private const int Rev0Magic = ('R' << 0) |
('E' << 8) |
('V' << 16) |
('0' << 24);
private const int Rev = 5;
public const int RevMagic = Rev0Magic + (Rev << 24);
public IAudioRendererManager(ServiceCtx context) { }
[Command(0)]
// OpenAudioRenderer(nn::audio::detail::AudioRendererParameterInternal, u64, nn::applet::AppletResourceUserId, pid, handle<copy>, handle<copy>)
// -> object<nn::audio::detail::IAudioRenderer>
public ResultCode OpenAudioRenderer(ServiceCtx context)
{
IAalOutput audioOut = context.Device.AudioOut;
AudioRendererParameter Params = GetAudioRendererParameter(context);
MakeObject(context, new IAudioRenderer(
context.Device.System,
context.Memory,
audioOut,
Params));
return ResultCode.Success;
}
[Command(1)]
// GetWorkBufferSize(nn::audio::detail::AudioRendererParameterInternal) -> u64
public ResultCode GetAudioRendererWorkBufferSize(ServiceCtx context)
{
AudioRendererParameter Params = GetAudioRendererParameter(context);
int revision = (Params.Revision - Rev0Magic) >> 24;
if (revision <= Rev)
{
bool isSplitterSupported = revision >= 3;
bool isVariadicCommandBufferSizeSupported = revision >= 5;
long size;
size = IntUtils.AlignUp(Params.Unknown8 * 4, 64);
size += Params.MixCount * 0x400;
size += (Params.MixCount + 1) * 0x940;
size += Params.VoiceCount * 0x3F0;
size += IntUtils.AlignUp((Params.MixCount + 1) * 8, 16);
size += IntUtils.AlignUp(Params.VoiceCount * 8, 16);
size += IntUtils.AlignUp(
((Params.SinkCount + Params.MixCount) * 0x3C0 + Params.SampleCount * 4) *
(Params.Unknown8 + 6), 64);
size += (Params.SinkCount + Params.MixCount) * 0x2C0;
size += (Params.EffectCount + Params.VoiceCount * 4) * 0x30 + 0x50;
if (isSplitterSupported)
{
size += IntUtils.AlignUp((
NodeStatesGetWorkBufferSize(Params.MixCount + 1) +
EdgeMatrixGetWorkBufferSize(Params.MixCount + 1)), 16);
size += Params.SplitterDestinationDataCount * 0xE0;
size += Params.SplitterCount * 0x20;
size += IntUtils.AlignUp(Params.SplitterDestinationDataCount * 4, 16);
}
size = Params.EffectCount * 0x4C0 +
Params.SinkCount * 0x170 +
Params.VoiceCount * 0x100 +
IntUtils.AlignUp(size, 64) + 0x40;
if (Params.PerformanceManagerCount >= 1)
{
size += (((Params.EffectCount +
Params.SinkCount +
Params.VoiceCount +
Params.MixCount + 1) * 16 + 0x658) *
(Params.PerformanceManagerCount + 1) + 0x13F) & ~0x3FL;
}
if (isVariadicCommandBufferSizeSupported)
{
size += Params.EffectCount * 0x840 +
Params.MixCount * 0x5A38 +
Params.SinkCount * 0x148 +
Params.SplitterDestinationDataCount * 0x540 +
Params.VoiceCount * (Params.SplitterCount * 0x68 + 0x2E0) +
((Params.VoiceCount + Params.MixCount + Params.EffectCount + Params.SinkCount + 0x65) << 6) + 0x3F8 + 0x7E;
}
else
{
size += 0x1807E;
}
size = size & ~0xFFFL;
context.ResponseData.Write(size);
Logger.PrintDebug(LogClass.ServiceAudio, $"WorkBufferSize is 0x{size:x16}.");
return ResultCode.Success;
}
else
{
context.ResponseData.Write(0L);
Logger.PrintWarning(LogClass.ServiceAudio, $"Library Revision 0x{Params.Revision:x8} is not supported!");
return ResultCode.UnsupportedRevision;
}
}
private AudioRendererParameter GetAudioRendererParameter(ServiceCtx context)
{
AudioRendererParameter Params = new AudioRendererParameter
{
SampleRate = context.RequestData.ReadInt32(),
SampleCount = context.RequestData.ReadInt32(),
Unknown8 = context.RequestData.ReadInt32(),
MixCount = context.RequestData.ReadInt32(),
VoiceCount = context.RequestData.ReadInt32(),
SinkCount = context.RequestData.ReadInt32(),
EffectCount = context.RequestData.ReadInt32(),
PerformanceManagerCount = context.RequestData.ReadInt32(),
VoiceDropEnable = context.RequestData.ReadInt32(),
SplitterCount = context.RequestData.ReadInt32(),
SplitterDestinationDataCount = context.RequestData.ReadInt32(),
Unknown2C = context.RequestData.ReadInt32(),
Revision = context.RequestData.ReadInt32()
};
return Params;
}
private static int NodeStatesGetWorkBufferSize(int value)
{
int result = IntUtils.AlignUp(value, 64);
if (result < 0)
{
result |= 7;
}
return 4 * (value * value) + 0x12 * value + 2 * (result / 8);
}
private static int EdgeMatrixGetWorkBufferSize(int value)
{
int result = IntUtils.AlignUp(value * value, 64);
if (result < 0)
{
result |= 7;
}
return result / 8;
}
[Command(2)]
// GetAudioDeviceService(nn::applet::AppletResourceUserId) -> object<nn::audio::detail::IAudioDevice>
public ResultCode GetAudioDeviceService(ServiceCtx context)
{
long appletResourceUserId = context.RequestData.ReadInt64();
MakeObject(context, new IAudioDevice(context.Device.System));
return ResultCode.Success;
}
[Command(4)] // 4.0.0+
// GetAudioDeviceServiceWithRevisionInfo(nn::applet::AppletResourceUserId, u32) -> object<nn::audio::detail::IAudioDevice>
public ResultCode GetAudioDeviceServiceWithRevisionInfo(ServiceCtx context)
{
long appletResourceUserId = context.RequestData.ReadInt64();
int revisionInfo = context.RequestData.ReadInt32();
Logger.PrintStub(LogClass.ServiceAudio, new { appletResourceUserId, revisionInfo });
return GetAudioDeviceService(context);
}
}
}