Ryujinx/Ryujinx.Cpu/AppleHv/HvEngine.cs
gdkchan a53cfdab78
Initial Apple Hypervisor based CPU emulation (#4332)
* Initial Apple Hypervisor based CPU emulation implementation

* Add UseHypervisor Setting

* Add basic MacOS support to Avalonia

* Fix initialization

* Fix GTK build

* Fix/silence warnings

* Change exceptions to asserts on HvAddressSpaceRange

* Replace DllImport with LibraryImport

* Fix LibraryImport

* Remove unneeded usings

* Revert outdated change

* Set DiskCacheLoadState when using hypervisor too

* Fix HvExecutionContext PC value

* Address PR feedback

* Use existing entitlements.xml file on distribution folder

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Co-authored-by: riperiperi <rhy3756547@hotmail.com>
2023-01-29 08:37:52 -03:00

20 lines
479 B
C#

using ARMeilleure.Memory;
namespace Ryujinx.Cpu.AppleHv
{
public class HvEngine : ICpuEngine
{
private readonly ITickSource _tickSource;
public HvEngine(ITickSource tickSource)
{
_tickSource = tickSource;
}
/// <inheritdoc/>
public ICpuContext CreateCpuContext(IMemoryManager memoryManager, bool for64Bit)
{
return new HvCpuContext(_tickSource, memoryManager, for64Bit);
}
}
}