mirror of
https://github.com/Ryujinx/Ryujinx.git
synced 2024-11-08 03:48:34 +00:00
28618c58d7
* Add internal screenshot capabilities * update version notice
53 lines
1.3 KiB
C#
53 lines
1.3 KiB
C#
using Ryujinx.Common.Configuration;
|
|
using Ryujinx.Graphics.Shader;
|
|
using System;
|
|
|
|
namespace Ryujinx.Graphics.GAL
|
|
{
|
|
public interface IRenderer : IDisposable
|
|
{
|
|
event EventHandler<ScreenCaptureImageInfo> ScreenCaptured;
|
|
|
|
IPipeline Pipeline { get; }
|
|
|
|
IWindow Window { get; }
|
|
|
|
void BackgroundContextAction(Action action);
|
|
|
|
IShader CompileShader(ShaderStage stage, string code);
|
|
|
|
BufferHandle CreateBuffer(int size);
|
|
|
|
IProgram CreateProgram(IShader[] shaders, TransformFeedbackDescriptor[] transformFeedbackDescriptors);
|
|
|
|
ISampler CreateSampler(SamplerCreateInfo info);
|
|
ITexture CreateTexture(TextureCreateInfo info, float scale);
|
|
|
|
void CreateSync(ulong id);
|
|
|
|
void DeleteBuffer(BufferHandle buffer);
|
|
|
|
byte[] GetBufferData(BufferHandle buffer, int offset, int size);
|
|
|
|
Capabilities GetCapabilities();
|
|
|
|
IProgram LoadProgramBinary(byte[] programBinary);
|
|
|
|
void SetBufferData(BufferHandle buffer, int offset, ReadOnlySpan<byte> data);
|
|
|
|
void UpdateCounters();
|
|
|
|
void PreFrame();
|
|
|
|
ICounterEvent ReportCounter(CounterType type, EventHandler<ulong> resultHandler);
|
|
|
|
void ResetCounter(CounterType type);
|
|
|
|
void WaitSync(ulong id);
|
|
|
|
void Initialize(GraphicsDebugLevel logLevel);
|
|
|
|
void Screenshot();
|
|
}
|
|
}
|