Ryujinx/Ryujinx.HLE/HOS/Applets/SoftwareKeyboard/SoftwareKeyboardInitialize.cs
Caian Benedicto f16d7f91f1
Improve inline keyboard compatibility (#1959)
* Improve compatibility of the inline keyboard with some games

* Send an empty first text to avoid crashing some games

* Implement SetCustomizedDictionaries and fix SetCustomizeDic

* Expand Bg and Fg –abbreviations in the swkbd applet

* Fix variable names and add comments to software keyboard
2021-02-11 01:28:44 +01:00

27 lines
780 B
C#

using System.Runtime.InteropServices;
namespace Ryujinx.HLE.HOS.Applets.SoftwareKeyboard
{
/// <summary>
/// A structure that mirrors the parameters used to initialize the keyboard applet.
/// </summary>
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
struct SoftwareKeyboardInitialize
{
public uint Unknown;
/// <summary>
/// The applet mode used when launching the swkb. The bits regarding the background vs foreground mode can be wrong.
/// </summary>
public byte LibMode;
/// <summary>
/// [5.0.0+] Set to 0x1 to indicate a firmware version >= 5.0.0.
/// </summary>
public byte FivePlus;
public byte Padding1;
public byte Padding2;
}
}