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https://github.com/Ryujinx/Ryujinx.git
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08831eecf7
* IPC refactor part 3 + 4: New server HIPC message processor with source generator based serialization * Make types match on calls to AlignUp/AlignDown * Formatting * Address some PR feedback * Move BitfieldExtensions to Ryujinx.Common.Utilities and consolidate implementations * Rename Reader/Writer to SpanReader/SpanWriter and move to Ryujinx.Common.Memory * Implement EventType * Address more PR feedback * Log request processing errors since they are not normal * Rename waitable to multiwait and add missing lock * PR feedback * Ac_K PR feedback
88 lines
2.8 KiB
C#
88 lines
2.8 KiB
C#
using Ryujinx.HLE.HOS.Ipc;
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using Ryujinx.HLE.HOS.Services.Ldn.Types;
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using Ryujinx.Horizon.Common;
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using System;
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using System.Net;
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namespace Ryujinx.HLE.HOS.Services.Ldn.UserServiceCreator
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{
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class IUserLocalCommunicationService : IpcService
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{
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// TODO(Ac_K): Determine what the hardcoded unknown value is.
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private const int UnknownValue = 90;
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private NetworkInterface _networkInterface;
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private int _stateChangeEventHandle = 0;
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public IUserLocalCommunicationService(ServiceCtx context)
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{
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_networkInterface = new NetworkInterface(context.Device.System);
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}
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[CommandHipc(0)]
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// GetState() -> s32 state
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public ResultCode GetState(ServiceCtx context)
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{
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if (_networkInterface.NifmState != ResultCode.Success)
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{
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context.ResponseData.Write((int)NetworkState.Error);
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return ResultCode.Success;
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}
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ResultCode result = _networkInterface.GetState(out NetworkState state);
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if (result == ResultCode.Success)
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{
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context.ResponseData.Write((int)state);
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}
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return result;
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}
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[CommandHipc(100)]
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// AttachStateChangeEvent() -> handle<copy>
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public ResultCode AttachStateChangeEvent(ServiceCtx context)
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{
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if (_stateChangeEventHandle == 0)
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{
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if (context.Process.HandleTable.GenerateHandle(_networkInterface.StateChangeEvent.ReadableEvent, out _stateChangeEventHandle) != Result.Success)
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{
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throw new InvalidOperationException("Out of handles!");
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}
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}
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context.Response.HandleDesc = IpcHandleDesc.MakeCopy(_stateChangeEventHandle);
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// Return ResultCode.InvalidArgument if handle is null, doesn't occur in our case since we already throw an Exception.
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return ResultCode.Success;
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}
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[CommandHipc(400)]
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// InitializeOld(u64, pid)
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public ResultCode InitializeOld(ServiceCtx context)
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{
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return _networkInterface.Initialize(UnknownValue, 0, null, null);
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}
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[CommandHipc(401)]
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// Finalize()
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public ResultCode Finalize(ServiceCtx context)
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{
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return _networkInterface.Finalize();
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}
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[CommandHipc(402)] // 7.0.0+
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// Initialize(u64 ip_addresses, u64, pid)
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public ResultCode Initialize(ServiceCtx context)
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{
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// TODO(Ac_K): Determine what addresses are.
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IPAddress unknownAddress1 = new IPAddress(context.RequestData.ReadUInt32());
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IPAddress unknownAddress2 = new IPAddress(context.RequestData.ReadUInt32());
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return _networkInterface.Initialize(UnknownValue, version: 1, unknownAddress1, unknownAddress2);
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}
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}
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} |