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Gal
Add support for bigger UBOs, fix sRGB regression, small improvement t… ( #503 )
2018-11-28 21:09:44 -02:00
Memory
Better process implementation ( #491 )
2018-11-28 20:18:09 -02:00
Texture
Add RGBA16 Unorm ( #513 )
2018-11-23 12:21:45 -02:00
DmaPusher.cs
Improved GPU command lists decoding ( #499 )
2018-11-17 05:01:31 +01:00
GpuMethodCall.cs
Improved GPU command lists decoding ( #499 )
2018-11-17 05:01:31 +01:00
GpuResourceManager.cs
Improved GPU command lists decoding ( #499 )
2018-11-17 05:01:31 +01:00
GraphicsConfig.cs
Add config key to dump shaders in local directory ( #265 )
2018-07-15 19:37:27 -03:00
INvGpuEngine.cs
Improved GPU command lists decoding ( #499 )
2018-11-17 05:01:31 +01:00
MacroInterpreter.cs
Improved GPU command lists decoding ( #499 )
2018-11-17 05:01:31 +01:00
NvGpu.cs
Improved GPU command lists decoding ( #499 )
2018-11-17 05:01:31 +01:00
NvGpuBufferType.cs
Allow "reinterpretation" of framebuffer/zeta formats ( #418 )
2018-09-18 01:30:35 -03:00
NvGpuEngine.cs
Allow "reinterpretation" of framebuffer/zeta formats ( #418 )
2018-09-18 01:30:35 -03:00
NvGpuEngine2d.cs
Add support for bigger UBOs, fix sRGB regression, small improvement t… ( #503 )
2018-11-28 21:09:44 -02:00
NvGpuEngine2dReg.cs
Crop instead of resizing on 2d engine texture copies ( #482 )
2018-10-27 18:46:17 +00:00
NvGpuEngine3d.cs
Better process implementation ( #491 )
2018-11-28 20:18:09 -02:00
NvGpuEngine3dReg.cs
Improved GPU command lists decoding ( #499 )
2018-11-17 05:01:31 +01:00
NvGpuEngineM2mf.cs
Improved GPU command lists decoding ( #499 )
2018-11-17 05:01:31 +01:00
NvGpuEngineM2mfReg.cs
Allow "reinterpretation" of framebuffer/zeta formats ( #418 )
2018-09-18 01:30:35 -03:00
NvGpuEngineP2mf.cs
Improved GPU command lists decoding ( #499 )
2018-11-17 05:01:31 +01:00
NvGpuEngineP2mfReg.cs
Allow "reinterpretation" of framebuffer/zeta formats ( #418 )
2018-09-18 01:30:35 -03:00
NvGpuFifo.cs
Improved GPU command lists decoding ( #499 )
2018-11-17 05:01:31 +01:00
NvGpuFifoMeth.cs
Move GPU emulation from Ryujinx.HLE to Ryujinx.Graphics and misc changes ( #402 )
2018-09-08 14:51:50 -03:00
NvGpuMethod.cs
Improved GPU command lists decoding ( #499 )
2018-11-17 05:01:31 +01:00
QuadHelper.cs
Quads, QuadStrip, const attributes and half-float attributes support ( #447 )
2018-10-13 01:37:01 +00:00
Ryujinx.Graphics.csproj
Move logging to Ryujinx.Common and make it a static class ( #413 )
2018-10-17 14:15:50 -03:00
ValueRange.cs
Allow "reinterpretation" of framebuffer/zeta formats ( #418 )
2018-09-18 01:30:35 -03:00
ValueRangeSet.cs
Improved GPU command lists decoding ( #499 )
2018-11-17 05:01:31 +01:00