Ryujinx/Ryujinx.Graphics.Shader/Instructions
gdkchan 2e43d01d36
Move gl_Layer from vertex to geometry if GPU does not support it on vertex (#3866)
* Move gl_Layer from vertex to geometry if GPU does not support it on vertex

* Shader cache version bump

* PR feedback
2022-11-18 23:27:54 -03:00
..
InstEmit.cs
InstEmitAluHelper.cs Implement VMAD shader instruction and improve InvocationInfo and ISBERD handling (#3251) 2022-04-08 12:42:39 +02:00
InstEmitAttribute.cs Move gl_Layer from vertex to geometry if GPU does not support it on vertex (#3866) 2022-11-18 23:27:54 -03:00
InstEmitBarrier.cs
InstEmitBitfield.cs
InstEmitConversion.cs
InstEmitFloatArithmetic.cs
InstEmitFloatComparison.cs
InstEmitFloatMinMax.cs
InstEmitFlowControl.cs Improve shader BRX instruction code generation (#3759) 2022-10-15 23:20:16 +00:00
InstEmitHelper.cs Avoid adding shader buffer descriptors for constant buffers that are not used (#3478) 2022-07-23 11:15:58 -03:00
InstEmitIntegerArithmetic.cs
InstEmitIntegerComparison.cs
InstEmitIntegerLogical.cs
InstEmitIntegerMinMax.cs
InstEmitMemory.cs
InstEmitMove.cs Implement VMAD shader instruction and improve InvocationInfo and ISBERD handling (#3251) 2022-04-08 12:42:39 +02:00
InstEmitMultifunction.cs
InstEmitNop.cs
InstEmitPredicate.cs
InstEmitShift.cs
InstEmitSurface.cs Fix shader SULD (bindless) instruction using wrong register as handle (#3732) 2022-10-03 20:40:22 -03:00
InstEmitter.cs
InstEmitTexture.cs Fix bindless 1D textures having a buffer type on the shader (#3697) 2022-09-13 08:53:55 +02:00
InstEmitVideoArithmetic.cs Implement VMAD shader instruction and improve InvocationInfo and ISBERD handling (#3251) 2022-04-08 12:42:39 +02:00
InstEmitVideoMinMax.cs Implement VMAD shader instruction and improve InvocationInfo and ISBERD handling (#3251) 2022-04-08 12:42:39 +02:00
InstEmitWarp.cs
Lop3Expression.cs