Ryujinx/Ryujinx.HLE/OsHle/Services/Aud/AudioOutData.cs

14 lines
358 B
C#

using System.Runtime.InteropServices;
namespace Ryujinx.HLE.OsHle.Services.Aud
{
[StructLayout(LayoutKind.Sequential)]
struct AudioOutData
{
public long NextBufferPtr;
public long SampleBufferPtr;
public long SampleBufferCapacity;
public long SampleBufferSize;
public long SampleBufferInnerOffset;
}
}