mirror of
https://github.com/Ryujinx/Ryujinx.git
synced 2024-11-09 20:08:34 +00:00
e96ef6d532
* kernel: Implement Thread pinning support This commit adds support for 8.x thread pinning changes and implement SynchronizePreemptionState syscall. Based on kernel 13.x reverse. * Address gdkchan's comment * kernel: fix missing critical section leave in SetActivity Fix Unity games * Implement missing bits on the interrupt handler and inline update pinning function as it cannot be generic * Fix some bugs in SetActivity and SetCoreAndAffinityMask * Address gdkchan's comments
20 lines
517 B
C#
20 lines
517 B
C#
namespace Ryujinx.HLE.HOS.Kernel.Threading
|
|
{
|
|
enum ThreadSchedState : ushort
|
|
{
|
|
LowMask = 0xf,
|
|
HighMask = 0xfff0,
|
|
ForcePauseMask = 0x1f0,
|
|
|
|
ProcessPauseFlag = 1 << 4,
|
|
ThreadPauseFlag = 1 << 5,
|
|
ProcessDebugPauseFlag = 1 << 6,
|
|
BacktracePauseFlag = 1 << 7,
|
|
KernelInitPauseFlag = 1 << 8,
|
|
|
|
None = 0,
|
|
Paused = 1,
|
|
Running = 2,
|
|
TerminationPending = 3
|
|
}
|
|
} |