mirror of
https://github.com/Ryujinx/Ryujinx.git
synced 2024-11-09 20:38:38 +00:00
0c1ea1212a
* Add initial implementation of the Tamper Machine * Implement Atmosphere opcodes 0, 4 and 9 * Add missing TamperCompilationException class * Implement Atmosphere conditional and loop opcodes 1, 2 and 3 * Inplement input conditional opcode 8 * Add register store opcode A * Implement extended pause/resume opcodes FF0 and FF1 * Implement extended log opcode FFF * Implement extended register conditional opcode C0 * Refactor TamperProgram to an interface * Moved Atmosphere classes to a separate subdirectory * Fix OpProcCtrl class not setting process * Implement extended register save/restore opcodes C1, C2 and C3 * Refactor code emitters to separate classes * Supress memory access errors from the Tamper Machine * Add debug information to tamper register and memory writes * Add block stack check to Atmosphere Cheat compiler * Add handheld input support to Tamper Machine * Fix code styling * Fix build id and cheat case mismatch * Fix invalid immediate size selection * Print build ids of the title * Prevent Tamper Machine from change code regions * Remove Atmosphere namespace * Remove empty cheats from the list * Prevent code modification without disabling the tampering * Fix missing addressing mode in LoadRegisterWithMemory * Fix wrong addressing in RegisterConditional * Add name to the tamper machine thread * Fix code styling
66 lines
2.6 KiB
C#
66 lines
2.6 KiB
C#
using Ryujinx.HLE.Exceptions;
|
|
using Ryujinx.HLE.HOS.Tamper.Operations;
|
|
|
|
namespace Ryujinx.HLE.HOS.Tamper.CodeEmitters
|
|
{
|
|
/// <summary>
|
|
/// Code type 0xC1 performs saving or restoring of registers.
|
|
/// NOTE: Registers are saved and restored to a different set of registers than the ones used
|
|
/// for the other opcodes (Save Registers).
|
|
/// </summary>
|
|
class SaveOrRestoreRegister
|
|
{
|
|
private const int DestinationRegisterIndex = 3;
|
|
private const int SourceRegisterIndex = 5;
|
|
private const int OperationTypeIndex = 6;
|
|
|
|
private const int RestoreRegister = 0;
|
|
private const int SaveRegister = 1;
|
|
private const int ClearSavedValue = 2;
|
|
private const int ClearRegister = 3;
|
|
|
|
public static void Emit(byte[] instruction, CompilationContext context)
|
|
{
|
|
// C10D0Sx0
|
|
// D: Destination index.
|
|
// S: Source index.
|
|
// x: Operand Type, see below.
|
|
|
|
byte destinationRegIndex = instruction[DestinationRegisterIndex];
|
|
byte sourceRegIndex = instruction[SourceRegisterIndex];
|
|
byte operationType = instruction[OperationTypeIndex];
|
|
Impl(operationType, destinationRegIndex, sourceRegIndex, context);
|
|
}
|
|
|
|
public static void Impl(byte operationType, byte destinationRegIndex, byte sourceRegIndex, CompilationContext context)
|
|
{
|
|
IOperand destinationOperand;
|
|
IOperand sourceOperand;
|
|
|
|
switch (operationType)
|
|
{
|
|
case RestoreRegister:
|
|
destinationOperand = context.GetRegister(destinationRegIndex);
|
|
sourceOperand = context.GetSavedRegister(sourceRegIndex);
|
|
break;
|
|
case SaveRegister:
|
|
destinationOperand = context.GetSavedRegister(destinationRegIndex);
|
|
sourceOperand = context.GetRegister(sourceRegIndex);
|
|
break;
|
|
case ClearSavedValue:
|
|
destinationOperand = new Value<ulong>(0);
|
|
sourceOperand = context.GetSavedRegister(sourceRegIndex);
|
|
break;
|
|
case ClearRegister:
|
|
destinationOperand = new Value<ulong>(0);
|
|
sourceOperand = context.GetRegister(sourceRegIndex);
|
|
break;
|
|
default:
|
|
throw new TamperCompilationException($"Invalid register operation type {operationType} in Atmosphere cheat");
|
|
}
|
|
|
|
context.CurrentOperations.Add(new OpMov<ulong>(destinationOperand, sourceOperand));
|
|
}
|
|
}
|
|
}
|