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https://github.com/Ryujinx/Ryujinx.git
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b2b736abc2
* Fix typos * Remove unneeded using statements * Enforce var style more * Remove redundant qualifiers * Fix some indentation * Disable naming warnings on files with external enum names * Fix build * Mass find & replace for comments with no spacing * Standardize todo capitalization and for/if spacing
118 lines
3.3 KiB
C#
118 lines
3.3 KiB
C#
using Ryujinx.Common.Logging;
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using Ryujinx.HLE.HOS.Ipc;
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using System.Collections.Generic;
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namespace Ryujinx.HLE.HOS.Services.Am
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{
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class IApplicationFunctions : IpcService
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{
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private Dictionary<int, ServiceProcessRequest> _commands;
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public override IReadOnlyDictionary<int, ServiceProcessRequest> Commands => _commands;
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public IApplicationFunctions()
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{
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_commands = new Dictionary<int, ServiceProcessRequest>
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{
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{ 1, PopLaunchParameter },
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{ 20, EnsureSaveData },
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{ 21, GetDesiredLanguage },
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{ 22, SetTerminateResult },
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{ 23, GetDisplayVersion },
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{ 40, NotifyRunning },
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{ 50, GetPseudoDeviceId },
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{ 66, InitializeGamePlayRecording },
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{ 67, SetGamePlayRecordingState }
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};
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}
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public long PopLaunchParameter(ServiceCtx context)
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{
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// Only the first 0x18 bytes of the Data seems to be actually used.
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MakeObject(context, new IStorage(StorageHelper.MakeLaunchParams()));
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return 0;
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}
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public long EnsureSaveData(ServiceCtx context)
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{
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long uIdLow = context.RequestData.ReadInt64();
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long uIdHigh = context.RequestData.ReadInt64();
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Logger.PrintStub(LogClass.ServiceAm);
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context.ResponseData.Write(0L);
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return 0;
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}
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public long GetDesiredLanguage(ServiceCtx context)
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{
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context.ResponseData.Write(context.Device.System.State.DesiredLanguageCode);
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return 0;
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}
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public long SetTerminateResult(ServiceCtx context)
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{
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int errorCode = context.RequestData.ReadInt32();
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string result = GetFormattedErrorCode(errorCode);
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Logger.PrintInfo(LogClass.ServiceAm, $"Result = 0x{errorCode:x8} ({result}).");
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return 0;
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}
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private string GetFormattedErrorCode(int errorCode)
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{
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int module = (errorCode >> 0) & 0x1ff;
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int description = (errorCode >> 9) & 0x1fff;
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return $"{(2000 + module):d4}-{description:d4}";
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}
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public long GetDisplayVersion(ServiceCtx context)
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{
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// FIXME: Need to check correct version on a switch.
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context.ResponseData.Write(1L);
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context.ResponseData.Write(0L);
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return 0;
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}
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public long NotifyRunning(ServiceCtx context)
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{
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context.ResponseData.Write(1);
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return 0;
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}
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public long GetPseudoDeviceId(ServiceCtx context)
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{
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Logger.PrintStub(LogClass.ServiceAm);
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context.ResponseData.Write(0L);
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context.ResponseData.Write(0L);
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return 0;
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}
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public long InitializeGamePlayRecording(ServiceCtx context)
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{
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Logger.PrintStub(LogClass.ServiceAm);
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return 0;
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}
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public long SetGamePlayRecordingState(ServiceCtx context)
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{
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int state = context.RequestData.ReadInt32();
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Logger.PrintStub(LogClass.ServiceAm);
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return 0;
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}
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}
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}
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