Ryujinx/Ryujinx.Graphics/Gal/OpenGL
HorrorTroll 76330b10b4 Add G8R8Unorm, G8R8Snorm, B8G8R8A8, D24_S8 Uint, R8Uint, R32Uint (#426)
* Implement B5G6R5Unorm & BGR5A1Unorm

* Fix R8G8 Unorm to G8R8 Unorm

* Added back R8G8 Unorm

* Fix G8R8Unorm, add R8G8B8A8

* Add D24_S8 Uint

* Add R8Uint & R32Uint

* Another fixed

* Reverting back

* R8G8B8A8 change to B8G8R8A8

* Add G8R8 Snorm
2018-10-14 18:23:23 -03:00
..
DeleteValueCallback.cs
ImageHandler.cs
OGLCachedResource.cs
OGLConstBuffer.cs
OGLEnumConverter.cs Add G8R8Unorm, G8R8Snorm, B8G8R8A8, D24_S8 Uint, R8Uint, R32Uint (#426) 2018-10-14 18:23:23 -03:00
OGLExtension.cs
OGLPipeline.cs Add support for saturation on some shader instructions, fix ReadTexture alignment and add ColorMask support (#451) 2018-10-13 23:54:14 -03:00
OGLRasterizer.cs Quads, QuadStrip, const attributes and half-float attributes support (#447) 2018-10-13 01:37:01 +00:00
OGLRenderer.cs
OGLRenderTarget.cs Quads, QuadStrip, const attributes and half-float attributes support (#447) 2018-10-13 01:37:01 +00:00
OGLShader.cs
OGLShaderProgram.cs
OGLStreamBuffer.cs
OGLTexture.cs