mirror of
https://github.com/Ryujinx/Ryujinx.git
synced 2024-11-08 18:48:36 +00:00
f1d1670b0b
* Implement HLE macro for DrawElementsIndirect * Shader cache version bump * Use GL_ARB_shader_draw_parameters extension on OpenGL * Fix DrawIndexedIndirectCount on Vulkan when extension is not supported * Implement DrawIndex * Alignment * Fix some validation errors * Rename BaseIds to DrawParameters * Fix incorrect index buffer and vertex buffer size in some cases * Add HLE macros for DrawArraysInstanced and DrawElementsInstanced * Perform a regular draw when indirect data is not modified * Use non-indirect draw methods if indirect buffer was not GPU modified * Only check if draw parameters match if the shader actually uses them * Expose Macro HLE setting on GUI * Reset FirstVertex and FirstInstance after draw * Update shader cache version again since some people already tested this * PR feedback Co-authored-by: riperiperi <rhy3756547@hotmail.com>
59 lines
1.3 KiB
Plaintext
59 lines
1.3 KiB
Plaintext
#version 450 core
|
|
|
|
#extension GL_EXT_scalar_block_layout : require
|
|
#extension GL_EXT_shader_8bit_storage : require
|
|
|
|
layout (local_size_x = 16, local_size_y = 1, local_size_z = 1) in;
|
|
|
|
layout (std430, set = 0, binding = 0) uniform index_buffer_pattern
|
|
{
|
|
int ibp_pattern[8];
|
|
int ibp_primitive_vertices;
|
|
int ibp_primitive_vertices_out;
|
|
int ibp_index_size;
|
|
int ibp_index_size_out;
|
|
int ibp_base_index;
|
|
int ibp_index_stride;
|
|
int src_offset;
|
|
int total_primitives;
|
|
};
|
|
|
|
layout (std430, set = 1, binding = 1) buffer in_s
|
|
{
|
|
uint8_t[] in_data;
|
|
};
|
|
|
|
layout (std430, set = 1, binding = 2) buffer out_s
|
|
{
|
|
uint8_t[] out_data;
|
|
};
|
|
|
|
void main()
|
|
{
|
|
int primitiveIndex = int(gl_GlobalInvocationID.x);
|
|
if (primitiveIndex >= total_primitives)
|
|
{
|
|
return;
|
|
}
|
|
|
|
int inOffset = primitiveIndex * ibp_index_stride;
|
|
int outOffset = primitiveIndex * ibp_primitive_vertices_out;
|
|
|
|
for (int i = 0; i < ibp_primitive_vertices_out; i++)
|
|
{
|
|
int j;
|
|
int io = max(0, inOffset + ibp_base_index + ibp_pattern[i]) * ibp_index_size;
|
|
int oo = (outOffset + i) * ibp_index_size_out;
|
|
|
|
for (j = 0; j < ibp_index_size; j++)
|
|
{
|
|
out_data[oo + j] = in_data[src_offset + io + j];
|
|
}
|
|
|
|
for (; j < ibp_index_size_out; j++)
|
|
{
|
|
out_data[oo + j] = uint8_t(0);
|
|
}
|
|
}
|
|
}
|