mirror of
https://github.com/Ryujinx/Ryujinx.git
synced 2024-11-08 08:48:42 +00:00
b8133c1997
* Started to rewrite the thread scheduler * Add a single core-like scheduling mode, enabled by default * Clear exclusive monitor on context switch * Add SetThreadActivity, misc fixes * Implement WaitForAddress and SignalToAddress svcs, misc fixes * Misc fixes (on SetActivity and Arbiter), other tweaks * Rebased * Add missing null check * Rename multicore key on config, fix UpdatePriorityInheritance * Make scheduling data MLQs private * nit: Ordering
100 lines
2.8 KiB
C#
100 lines
2.8 KiB
C#
using Ryujinx.Graphics.Gal;
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using Ryujinx.HLE.HOS.Ipc;
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using Ryujinx.HLE.HOS.Kernel;
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using Ryujinx.HLE.HOS.Services.Android;
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using System;
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using System.Collections.Generic;
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namespace Ryujinx.HLE.HOS.Services.Vi
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{
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class IHOSBinderDriver : IpcService, IDisposable
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{
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private Dictionary<int, ServiceProcessRequest> m_Commands;
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public override IReadOnlyDictionary<int, ServiceProcessRequest> Commands => m_Commands;
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private KEvent BinderEvent;
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private NvFlinger Flinger;
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public IHOSBinderDriver(Horizon System, IGalRenderer Renderer)
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{
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m_Commands = new Dictionary<int, ServiceProcessRequest>()
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{
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{ 0, TransactParcel },
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{ 1, AdjustRefcount },
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{ 2, GetNativeHandle },
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{ 3, TransactParcelAuto }
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};
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BinderEvent = new KEvent(System);
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BinderEvent.Signal();
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Flinger = new NvFlinger(Renderer, BinderEvent);
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}
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public long TransactParcel(ServiceCtx Context)
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{
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int Id = Context.RequestData.ReadInt32();
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int Code = Context.RequestData.ReadInt32();
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long DataPos = Context.Request.SendBuff[0].Position;
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long DataSize = Context.Request.SendBuff[0].Size;
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byte[] Data = Context.Memory.ReadBytes(DataPos, DataSize);
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Data = Parcel.GetParcelData(Data);
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return Flinger.ProcessParcelRequest(Context, Data, Code);
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}
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public long TransactParcelAuto(ServiceCtx Context)
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{
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int Id = Context.RequestData.ReadInt32();
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int Code = Context.RequestData.ReadInt32();
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(long DataPos, long DataSize) = Context.Request.GetBufferType0x21();
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byte[] Data = Context.Memory.ReadBytes(DataPos, DataSize);
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Data = Parcel.GetParcelData(Data);
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return Flinger.ProcessParcelRequest(Context, Data, Code);
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}
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public long AdjustRefcount(ServiceCtx Context)
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{
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int Id = Context.RequestData.ReadInt32();
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int AddVal = Context.RequestData.ReadInt32();
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int Type = Context.RequestData.ReadInt32();
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return 0;
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}
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public long GetNativeHandle(ServiceCtx Context)
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{
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int Id = Context.RequestData.ReadInt32();
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uint Unk = Context.RequestData.ReadUInt32();
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int Handle = Context.Process.HandleTable.OpenHandle(BinderEvent);
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Context.Response.HandleDesc = IpcHandleDesc.MakeMove(Handle);
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return 0;
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}
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public void Dispose()
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{
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Dispose(true);
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}
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protected virtual void Dispose(bool Disposing)
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{
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if (Disposing)
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{
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Flinger.Dispose();
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}
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}
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}
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} |