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* Add Post Processing Effects * fix events and shader issues * fix gtk upscale slider value * fix bgra games * don't swap swizzle if already swapped * restore opengl texture state after effects run * addressed review * use single pipeline for smaa and fsr * call finish on all pipelines * addressed review * attempt fix file case * attempt fixing file case * fix filter level tick frequency * adjust filter slider margins * replace fxaa shaders with original shader * addressed review |
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.. | ||
Hid | ||
AntiAliasing.cs | ||
AppDataManager.cs | ||
AspectRatioExtensions.cs | ||
BackendThreading.cs | ||
DownloadableContentContainer.cs | ||
DownloadableContentNca.cs | ||
GraphicsBackend.cs | ||
GraphicsDebugLevel.cs | ||
MemoryManagerMode.cs | ||
ScalingFilter.cs | ||
TitleUpdateMetadata.cs |