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https://github.com/Ryujinx/Ryujinx.git
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fb1d9493a3
* Rename enum fields
* Naming conventions
* Remove unneeded ".this"
* Remove unneeded semicolons
* Remove unused Usings
* Don't use var
* Remove unneeded enum underlying types
* Explicitly label class visibility
* Remove unneeded @ prefixes
* Remove unneeded commas
* Remove unneeded if expressions
* Method doesn't use unsafe code
* Remove unneeded casts
* Initialized objects don't need an empty constructor
* Remove settings from DotSettings
* Revert "Explicitly label class visibility"
This reverts commit ad5eb5787c
.
* Small changes
* Revert external enum renaming
* Changes from feedback
* Apply previous refactorings to the merged code
38 lines
1 KiB
C#
38 lines
1 KiB
C#
using Ryujinx.HLE.Exceptions;
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using System;
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using System.IO;
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namespace Ryujinx.HLE.Loaders.Npdm
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{
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class FsAccessHeader
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{
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public int Version { get; private set; }
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public ulong PermissionsBitmask { get; private set; }
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public FsAccessHeader(Stream stream, int offset, int size)
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{
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stream.Seek(offset, SeekOrigin.Begin);
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BinaryReader reader = new BinaryReader(stream);
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Version = reader.ReadInt32();
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PermissionsBitmask = reader.ReadUInt64();
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int dataSize = reader.ReadInt32();
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if (dataSize != 0x1c)
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{
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throw new InvalidNpdmException("FsAccessHeader is corrupted!");
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}
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int contentOwnerIdSize = reader.ReadInt32();
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int dataAndContentOwnerIdSize = reader.ReadInt32();
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if (dataAndContentOwnerIdSize != 0x1c)
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{
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throw new NotImplementedException("ContentOwnerId section is not implemented!");
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}
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}
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}
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}
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