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8a78a703f2
* Implement B5G6R5Unorm & BGR5A1Unorm * Implement RGBA32Uint * Implement R16Unorm & Z16 texture format * Fix BC6H_UF16 from Unorm to Sfloat |
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DeleteValueCallback.cs | ||
ImageHandler.cs | ||
OGLCachedResource.cs | ||
OGLConstBuffer.cs | ||
OGLEnumConverter.cs | ||
OGLExtension.cs | ||
OGLPipeline.cs | ||
OGLRasterizer.cs | ||
OGLRenderer.cs | ||
OGLRenderTarget.cs | ||
OGLShader.cs | ||
OGLShaderProgram.cs | ||
OGLStreamBuffer.cs | ||
OGLTexture.cs |