Ryujinx/src/Ryujinx.Graphics.Nvdec.Vp9/Idct.cs
TSRBerry 6aa8d71588
[Ryujinx.Graphics.Nvdec.Vp9] Address dotnet-format issues (#5371)
* dotnet format style --severity info

Some changes were manually reverted.

* dotnet format analyzers --serverity info

Some changes have been minimally adapted.

* Restore a few unused methods and variables

* Silence dotnet format IDE0060 warnings

* Address or silence dotnet format IDE1006 warnings

* Address most dotnet format whitespace warnings

* Apply dotnet format whitespace formatting

A few of them have been manually reverted and the corresponding warning was silenced

* Add comments to disabled warnings

* Simplify properties and array initialization, Use const when possible, Remove trailing commas

* Address IDE0251 warnings

* Address a few disabled IDE0060 warnings

* Silence IDE0060 in .editorconfig

* Revert "Simplify properties and array initialization, Use const when possible, Remove trailing commas"

This reverts commit 9462e4136c0a2100dc28b20cf9542e06790aa67e.

* dotnet format whitespace after rebase

* Fix empty lines before return

Co-authored-by: Ac_K <Acoustik666@gmail.com>

* Add trailing commas, remove redundant code and remove static modifier from Surface.HighBd

* Fix naming rule violations

* Fix naming rule violations

* Fix empty line before return

* Fix comment style

Co-authored-by: Ac_K <Acoustik666@gmail.com>

* Remove comment alignment

* Address review feedback

* Separate comments by 2 spaces and fix other formatting issues

* Make HighBd an auto-property

* Replace if-chain with if-else-chain

* Fix new naming rule violations

---------

Co-authored-by: Ac_K <Acoustik666@gmail.com>
2023-06-28 09:26:39 +02:00

531 lines
17 KiB
C#

using Ryujinx.Graphics.Nvdec.Vp9.Common;
using Ryujinx.Graphics.Nvdec.Vp9.Types;
using System;
using static Ryujinx.Graphics.Nvdec.Vp9.Dsp.InvTxfm;
namespace Ryujinx.Graphics.Nvdec.Vp9
{
internal static class Idct
{
private delegate void Transform1D(ReadOnlySpan<int> input, Span<int> output);
private delegate void HighbdTransform1D(ReadOnlySpan<int> input, Span<int> output, int bd);
private struct Transform2D
{
public Transform1D Cols, Rows; // Vertical and horizontal
public Transform2D(Transform1D cols, Transform1D rows)
{
Cols = cols;
Rows = rows;
}
}
private struct HighbdTransform2D
{
public HighbdTransform1D Cols, Rows; // Vertical and horizontal
public HighbdTransform2D(HighbdTransform1D cols, HighbdTransform1D rows)
{
Cols = cols;
Rows = rows;
}
}
private static readonly Transform2D[] _iht4 = {
new(Idct4, Idct4), // DCT_DCT = 0
new(Iadst4, Idct4), // ADST_DCT = 1
new(Idct4, Iadst4), // DCT_ADST = 2
new(Iadst4, Iadst4), // ADST_ADST = 3
};
public static void Iht4x416Add(ReadOnlySpan<int> input, Span<byte> dest, int stride, int txType)
{
int i, j;
Span<int> output = stackalloc int[4 * 4];
Span<int> outptr = output;
Span<int> tempIn = stackalloc int[4];
Span<int> tempOut = stackalloc int[4];
// Inverse transform row vectors
for (i = 0; i < 4; ++i)
{
_iht4[txType].Rows(input, outptr);
input = input[4..];
outptr = outptr[4..];
}
// Inverse transform column vectors
for (i = 0; i < 4; ++i)
{
for (j = 0; j < 4; ++j)
{
tempIn[j] = output[j * 4 + i];
}
_iht4[txType].Cols(tempIn, tempOut);
for (j = 0; j < 4; ++j)
{
dest[j * stride + i] = ClipPixelAdd(dest[j * stride + i], BitUtils.RoundPowerOfTwo(tempOut[j], 4));
}
}
}
private static readonly Transform2D[] _iht8 = {
new(Idct8, Idct8), // DCT_DCT = 0
new(Iadst8, Idct8), // ADST_DCT = 1
new(Idct8, Iadst8), // DCT_ADST = 2
new(Iadst8, Iadst8), // ADST_ADST = 3
};
public static void Iht8x864Add(ReadOnlySpan<int> input, Span<byte> dest, int stride, int txType)
{
int i, j;
Span<int> output = stackalloc int[8 * 8];
Span<int> outptr = output;
Span<int> tempIn = stackalloc int[8];
Span<int> tempOut = stackalloc int[8];
Transform2D ht = _iht8[txType];
// Inverse transform row vectors
for (i = 0; i < 8; ++i)
{
ht.Rows(input, outptr);
input = input[8..];
outptr = outptr[8..];
}
// Inverse transform column vectors
for (i = 0; i < 8; ++i)
{
for (j = 0; j < 8; ++j)
{
tempIn[j] = output[j * 8 + i];
}
ht.Cols(tempIn, tempOut);
for (j = 0; j < 8; ++j)
{
dest[j * stride + i] = ClipPixelAdd(dest[j * stride + i], BitUtils.RoundPowerOfTwo(tempOut[j], 5));
}
}
}
private static readonly Transform2D[] _iht16 = {
new(Idct16, Idct16), // DCT_DCT = 0
new(Iadst16, Idct16), // ADST_DCT = 1
new(Idct16, Iadst16), // DCT_ADST = 2
new(Iadst16, Iadst16), // ADST_ADST = 3
};
public static void Iht16x16256Add(ReadOnlySpan<int> input, Span<byte> dest, int stride, int txType)
{
int i, j;
Span<int> output = stackalloc int[16 * 16];
Span<int> outptr = output;
Span<int> tempIn = stackalloc int[16];
Span<int> tempOut = stackalloc int[16];
Transform2D ht = _iht16[txType];
// Rows
for (i = 0; i < 16; ++i)
{
ht.Rows(input, outptr);
input = input[16..];
outptr = outptr[16..];
}
// Columns
for (i = 0; i < 16; ++i)
{
for (j = 0; j < 16; ++j)
{
tempIn[j] = output[j * 16 + i];
}
ht.Cols(tempIn, tempOut);
for (j = 0; j < 16; ++j)
{
dest[j * stride + i] = ClipPixelAdd(dest[j * stride + i], BitUtils.RoundPowerOfTwo(tempOut[j], 6));
}
}
}
// Idct
public static void Idct4x4Add(ReadOnlySpan<int> input, Span<byte> dest, int stride, int eob)
{
if (eob > 1)
{
Idct4x416Add(input, dest, stride);
}
else
{
Idct4x41Add(input, dest, stride);
}
}
public static void Iwht4x4Add(ReadOnlySpan<int> input, Span<byte> dest, int stride, int eob)
{
if (eob > 1)
{
Iwht4x416Add(input, dest, stride);
}
else
{
Iwht4x41Add(input, dest, stride);
}
}
public static void Idct8x8Add(ReadOnlySpan<int> input, Span<byte> dest, int stride, int eob)
{
// If dc is 1, then input[0] is the reconstructed value, do not need
// dequantization. Also, when dc is 1, dc is counted in eobs, namely eobs >=1.
// The calculation can be simplified if there are not many non-zero dct
// coefficients. Use eobs to decide what to do.
if (eob == 1)
{
// DC only DCT coefficient
Idct8x81Add(input, dest, stride);
}
else if (eob <= 12)
{
Idct8x812Add(input, dest, stride);
}
else
{
Idct8x864Add(input, dest, stride);
}
}
public static void Idct16x16Add(ReadOnlySpan<int> input, Span<byte> dest, int stride, int eob)
{
/* The calculation can be simplified if there are not many non-zero dct
* coefficients. Use eobs to separate different cases. */
if (eob == 1) /* DC only DCT coefficient. */
{
Idct16x161Add(input, dest, stride);
}
else if (eob <= 10)
{
Idct16x1610Add(input, dest, stride);
}
else if (eob <= 38)
{
Idct16x1638Add(input, dest, stride);
}
else
{
Idct16x16256Add(input, dest, stride);
}
}
public static void Idct32x32Add(ReadOnlySpan<int> input, Span<byte> dest, int stride, int eob)
{
if (eob == 1)
{
Idct32x321Add(input, dest, stride);
}
else if (eob <= 34)
{
// Non-zero coeff only in upper-left 8x8
Idct32x3234Add(input, dest, stride);
}
else if (eob <= 135)
{
// Non-zero coeff only in upper-left 16x16
Idct32x32135Add(input, dest, stride);
}
else
{
Idct32x321024Add(input, dest, stride);
}
}
// Iht
public static void Iht4x4Add(TxType txType, ReadOnlySpan<int> input, Span<byte> dest, int stride, int eob)
{
if (txType == TxType.DctDct)
{
Idct4x4Add(input, dest, stride, eob);
}
else
{
Iht4x416Add(input, dest, stride, (int)txType);
}
}
public static void Iht8x8Add(TxType txType, ReadOnlySpan<int> input, Span<byte> dest, int stride, int eob)
{
if (txType == TxType.DctDct)
{
Idct8x8Add(input, dest, stride, eob);
}
else
{
Iht8x864Add(input, dest, stride, (int)txType);
}
}
public static void Iht16x16Add(TxType txType, ReadOnlySpan<int> input, Span<byte> dest,
int stride, int eob)
{
if (txType == TxType.DctDct)
{
Idct16x16Add(input, dest, stride, eob);
}
else
{
Iht16x16256Add(input, dest, stride, (int)txType);
}
}
private static readonly HighbdTransform2D[] _highbdIht4 = {
new(HighbdIdct4, HighbdIdct4), // DCT_DCT = 0
new(HighbdIadst4, HighbdIdct4), // ADST_DCT = 1
new(HighbdIdct4, HighbdIadst4), // DCT_ADST = 2
new(HighbdIadst4, HighbdIadst4), // ADST_ADST = 3
};
public static void HighbdIht4x416Add(ReadOnlySpan<int> input, Span<ushort> dest, int stride, int txType, int bd)
{
int i, j;
Span<int> output = stackalloc int[4 * 4];
Span<int> outptr = output;
Span<int> tempIn = stackalloc int[4];
Span<int> tempOut = stackalloc int[4];
// Inverse transform row vectors.
for (i = 0; i < 4; ++i)
{
_highbdIht4[txType].Rows(input, outptr, bd);
input = input[4..];
outptr = outptr[4..];
}
// Inverse transform column vectors.
for (i = 0; i < 4; ++i)
{
for (j = 0; j < 4; ++j)
{
tempIn[j] = output[j * 4 + i];
}
_highbdIht4[txType].Cols(tempIn, tempOut, bd);
for (j = 0; j < 4; ++j)
{
dest[j * stride + i] = HighbdClipPixelAdd(dest[j * stride + i], BitUtils.RoundPowerOfTwo(tempOut[j], 4), bd);
}
}
}
private static readonly HighbdTransform2D[] _highIht8 = {
new(HighbdIdct8, HighbdIdct8), // DCT_DCT = 0
new(HighbdIadst8, HighbdIdct8), // ADST_DCT = 1
new(HighbdIdct8, HighbdIadst8), // DCT_ADST = 2
new(HighbdIadst8, HighbdIadst8), // ADST_ADST = 3
};
public static void HighbdIht8x864Add(ReadOnlySpan<int> input, Span<ushort> dest, int stride, int txType, int bd)
{
int i, j;
Span<int> output = stackalloc int[8 * 8];
Span<int> outptr = output;
Span<int> tempIn = stackalloc int[8];
Span<int> tempOut = stackalloc int[8];
HighbdTransform2D ht = _highIht8[txType];
// Inverse transform row vectors.
for (i = 0; i < 8; ++i)
{
ht.Rows(input, outptr, bd);
input = input[8..];
outptr = output[8..];
}
// Inverse transform column vectors.
for (i = 0; i < 8; ++i)
{
for (j = 0; j < 8; ++j)
{
tempIn[j] = output[j * 8 + i];
}
ht.Cols(tempIn, tempOut, bd);
for (j = 0; j < 8; ++j)
{
dest[j * stride + i] = HighbdClipPixelAdd(dest[j * stride + i], BitUtils.RoundPowerOfTwo(tempOut[j], 5), bd);
}
}
}
private static readonly HighbdTransform2D[] _highIht16 = {
new(HighbdIdct16, HighbdIdct16), // DCT_DCT = 0
new(HighbdIadst16, HighbdIdct16), // ADST_DCT = 1
new(HighbdIdct16, HighbdIadst16), // DCT_ADST = 2
new(HighbdIadst16, HighbdIadst16), // ADST_ADST = 3
};
public static void HighbdIht16x16256Add(ReadOnlySpan<int> input, Span<ushort> dest, int stride, int txType, int bd)
{
int i, j;
Span<int> output = stackalloc int[16 * 16];
Span<int> outptr = output;
Span<int> tempIn = stackalloc int[16];
Span<int> tempOut = stackalloc int[16];
HighbdTransform2D ht = _highIht16[txType];
// Rows
for (i = 0; i < 16; ++i)
{
ht.Rows(input, outptr, bd);
input = input[16..];
outptr = output[16..];
}
// Columns
for (i = 0; i < 16; ++i)
{
for (j = 0; j < 16; ++j)
{
tempIn[j] = output[j * 16 + i];
}
ht.Cols(tempIn, tempOut, bd);
for (j = 0; j < 16; ++j)
{
dest[j * stride + i] = HighbdClipPixelAdd(dest[j * stride + i], BitUtils.RoundPowerOfTwo(tempOut[j], 6), bd);
}
}
}
// Idct
public static void HighbdIdct4x4Add(ReadOnlySpan<int> input, Span<ushort> dest, int stride, int eob, int bd)
{
if (eob > 1)
{
HighbdIdct4x416Add(input, dest, stride, bd);
}
else
{
HighbdIdct4x41Add(input, dest, stride, bd);
}
}
public static void HighbdIwht4x4Add(ReadOnlySpan<int> input, Span<ushort> dest, int stride, int eob, int bd)
{
if (eob > 1)
{
HighbdIwht4x416Add(input, dest, stride, bd);
}
else
{
HighbdIwht4x41Add(input, dest, stride, bd);
}
}
public static void HighbdIdct8x8Add(ReadOnlySpan<int> input, Span<ushort> dest, int stride, int eob, int bd)
{
// If dc is 1, then input[0] is the reconstructed value, do not need
// dequantization. Also, when dc is 1, dc is counted in eobs, namely eobs >=1.
// The calculation can be simplified if there are not many non-zero dct
// coefficients. Use eobs to decide what to do.
// DC only DCT coefficient
if (eob == 1)
{
Vpx_Highbdidct8x8_1_add_c(input, dest, stride, bd);
}
else if (eob <= 12)
{
HighbdIdct8x812Add(input, dest, stride, bd);
}
else
{
HighbdIdct8x864Add(input, dest, stride, bd);
}
}
public static void HighbdIdct16x16Add(ReadOnlySpan<int> input, Span<ushort> dest, int stride, int eob, int bd)
{
// The calculation can be simplified if there are not many non-zero dct
// coefficients. Use eobs to separate different cases.
// DC only DCT coefficient.
if (eob == 1)
{
HighbdIdct16x161Add(input, dest, stride, bd);
}
else if (eob <= 10)
{
HighbdIdct16x1610Add(input, dest, stride, bd);
}
else if (eob <= 38)
{
HighbdIdct16x1638Add(input, dest, stride, bd);
}
else
{
HighbdIdct16x16256Add(input, dest, stride, bd);
}
}
public static void HighbdIdct32x32Add(ReadOnlySpan<int> input, Span<ushort> dest, int stride, int eob, int bd)
{
// Non-zero coeff only in upper-left 8x8
if (eob == 1)
{
HighbdIdct32x321Add(input, dest, stride, bd);
}
else if (eob <= 34)
{
HighbdIdct32x3234Add(input, dest, stride, bd);
}
else if (eob <= 135)
{
HighbdIdct32x32135Add(input, dest, stride, bd);
}
else
{
HighbdIdct32x321024Add(input, dest, stride, bd);
}
}
// Iht
public static void HighbdIht4x4Add(TxType txType, ReadOnlySpan<int> input, Span<ushort> dest, int stride, int eob, int bd)
{
if (txType == TxType.DctDct)
{
HighbdIdct4x4Add(input, dest, stride, eob, bd);
}
else
{
HighbdIht4x416Add(input, dest, stride, (int)txType, bd);
}
}
public static void HighbdIht8x8Add(TxType txType, ReadOnlySpan<int> input, Span<ushort> dest, int stride, int eob, int bd)
{
if (txType == TxType.DctDct)
{
HighbdIdct8x8Add(input, dest, stride, eob, bd);
}
else
{
HighbdIht8x864Add(input, dest, stride, (int)txType, bd);
}
}
public static void HighbdIht16x16Add(TxType txType, ReadOnlySpan<int> input, Span<ushort> dest, int stride, int eob, int bd)
{
if (txType == TxType.DctDct)
{
HighbdIdct16x16Add(input, dest, stride, eob, bd);
}
else
{
HighbdIht16x16256Add(input, dest, stride, (int)txType, bd);
}
}
}
}