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https://github.com/Ryujinx/Ryujinx.git
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36e8e074c9
* Fix and simplify TranslatorCache * Fix some assignment alignments, remove some unused usings * Changes to ILEmitter, separate it from ILEmitterCtx * Rename ILEmitter to ILMethodBuilder * Rename LdrLit and *_Fix opcodes * Revert TranslatorCache impl to the more performant one, fix a few issues with it * Allow EmitOpCode to be called even after everything has been emitted * Make Emit and AdvanceOpCode private, simplify it a bit now that it starts emiting from the entry point * Remove unneeded temp use * Add missing exit call on TestExclusive * Use better hash * Implement the == and != operators
29 lines
733 B
C#
29 lines
733 B
C#
using ChocolArm64.Instructions;
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namespace ChocolArm64.Decoders
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{
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class OpCodeAluRs64 : OpCodeAlu64, IOpCodeAluRs64
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{
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public int Shift { get; private set; }
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public int Rm { get; private set; }
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public ShiftType ShiftType { get; private set; }
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public OpCodeAluRs64(Inst inst, long position, int opCode) : base(inst, position, opCode)
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{
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int shift = (opCode >> 10) & 0x3f;
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if (shift >= GetBitsCount())
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{
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Emitter = InstEmit.Und;
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return;
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}
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Shift = shift;
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Rm = (opCode >> 16) & 0x1f;
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ShiftType = (ShiftType)((opCode >> 22) & 0x3);
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}
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}
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} |