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4770cfa920
* Only enable clip distance if written to on shader * Signal InstanceId use through FeatureFlags * Shader cache version bump |
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.. | ||
Cache | ||
CachedGpuAccessor.cs | ||
GpuAccessor.cs | ||
ShaderAddresses.cs | ||
ShaderBundle.cs | ||
ShaderCache.cs | ||
ShaderCacheState.cs | ||
ShaderCodeHolder.cs | ||
ShaderDumper.cs | ||
TextureDescriptorCapableGpuAccessor.cs |