Ryujinx/Ryujinx.HLE/OsHle/Services/Nv/NvHostChannel/NvHostChannelIoctl.cs
gdkchan e7559f128f
Small OpenGL Renderer refactoring (#177)
* Call OpenGL functions directly, remove the pfifo thread, some refactoring

* Fix PerformanceStatistics calculating the wrong host fps, remove wait event on PFIFO as this wasn't exactly was causing the freezes (may replace with an exception later)

* Organized the Gpu folder a bit more, renamed a few things, address PR feedback

* Make PerformanceStatistics thread safe

* Remove unused constant

* Use unlimited update rate for better pref
2018-06-23 21:39:25 -03:00

130 lines
4.4 KiB
C#

using ChocolArm64.Memory;
using Ryujinx.HLE.Gpu.Memory;
using Ryujinx.HLE.Logging;
using Ryujinx.HLE.OsHle.Services.Nv.NvGpuAS;
using System;
namespace Ryujinx.HLE.OsHle.Services.Nv.NvHostChannel
{
class NvHostChannelIoctl
{
public static int ProcessIoctl(ServiceCtx Context, int Cmd)
{
switch (Cmd & 0xffff)
{
case 0x4714: return SetUserData (Context);
case 0x4801: return SetNvMap (Context);
case 0x4808: return SubmitGpfifo (Context);
case 0x4809: return AllocObjCtx (Context);
case 0x480b: return ZcullBind (Context);
case 0x480c: return SetErrorNotifier(Context);
case 0x480d: return SetPriority (Context);
case 0x481a: return AllocGpfifoEx2 (Context);
}
throw new NotImplementedException(Cmd.ToString("x8"));
}
private static int SetUserData(ServiceCtx Context)
{
long InputPosition = Context.Request.GetBufferType0x21().Position;
long OutputPosition = Context.Request.GetBufferType0x22().Position;
Context.Ns.Log.PrintStub(LogClass.ServiceNv, "Stubbed.");
return NvResult.Success;
}
private static int SetNvMap(ServiceCtx Context)
{
long InputPosition = Context.Request.GetBufferType0x21().Position;
long OutputPosition = Context.Request.GetBufferType0x22().Position;
Context.Ns.Log.PrintStub(LogClass.ServiceNv, "Stubbed.");
return NvResult.Success;
}
private static int SubmitGpfifo(ServiceCtx Context)
{
long InputPosition = Context.Request.GetBufferType0x21().Position;
long OutputPosition = Context.Request.GetBufferType0x22().Position;
NvHostChannelSubmitGpfifo Args = AMemoryHelper.Read<NvHostChannelSubmitGpfifo>(Context.Memory, InputPosition);
NvGpuVmm Vmm = NvGpuASIoctl.GetVmm(Context);
for (int Index = 0; Index < Args.NumEntries; Index++)
{
long Gpfifo = Context.Memory.ReadInt64(InputPosition + 0x18 + Index * 8);
long VA = Gpfifo & 0xff_ffff_ffff;
int Size = (int)(Gpfifo >> 40) & 0x7ffffc;
byte[] Data = Vmm.ReadBytes(VA, Size);
NvGpuPBEntry[] PushBuffer = NvGpuPushBuffer.Decode(Data);
Context.Ns.Gpu.Fifo.PushBuffer(Vmm, PushBuffer);
}
Args.SyncptId = 0;
Args.SyncptValue = 0;
AMemoryHelper.Write(Context.Memory, OutputPosition, Args);
return NvResult.Success;
}
private static int AllocObjCtx(ServiceCtx Context)
{
long InputPosition = Context.Request.GetBufferType0x21().Position;
long OutputPosition = Context.Request.GetBufferType0x22().Position;
Context.Ns.Log.PrintStub(LogClass.ServiceNv, "Stubbed.");
return NvResult.Success;
}
private static int ZcullBind(ServiceCtx Context)
{
long InputPosition = Context.Request.GetBufferType0x21().Position;
long OutputPosition = Context.Request.GetBufferType0x22().Position;
Context.Ns.Log.PrintStub(LogClass.ServiceNv, "Stubbed.");
return NvResult.Success;
}
private static int SetErrorNotifier(ServiceCtx Context)
{
long InputPosition = Context.Request.GetBufferType0x21().Position;
long OutputPosition = Context.Request.GetBufferType0x22().Position;
Context.Ns.Log.PrintStub(LogClass.ServiceNv, "Stubbed.");
return NvResult.Success;
}
private static int SetPriority(ServiceCtx Context)
{
long InputPosition = Context.Request.GetBufferType0x21().Position;
long OutputPosition = Context.Request.GetBufferType0x22().Position;
Context.Ns.Log.PrintStub(LogClass.ServiceNv, "Stubbed.");
return NvResult.Success;
}
private static int AllocGpfifoEx2(ServiceCtx Context)
{
long InputPosition = Context.Request.GetBufferType0x21().Position;
long OutputPosition = Context.Request.GetBufferType0x22().Position;
Context.Ns.Log.PrintStub(LogClass.ServiceNv, "Stubbed.");
return NvResult.Success;
}
}
}