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* Add conversion for 16 bit RGBA formats (not supported in Rosetta) * Rebase fix Rebase fix * Forgot to remove this * Fix RGBA16 format conversion * Add RGBA4 -> RGBA8 conversion * Handle host stride alignment * Address Feedback Part 1 * Can't count * Don't zero out rgb when alpha is 0 * Separate RGBA4 and 5-bit component formats Not sure of a better way to name them... * Add A1B5G5R5 conversion * Put this in the right place. * Make format naming consistent for capabilities * Change method names |
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| .. | ||
| Astc | ||
| Encoders | ||
| Utils | ||
| BC6Decoder.cs | ||
| BC7Decoder.cs | ||
| BCnDecoder.cs | ||
| BCnEncoder.cs | ||
| BlockLinearConstants.cs | ||
| BlockLinearLayout.cs | ||
| Bpp12Pixel.cs | ||
| ETC2Decoder.cs | ||
| LayoutConverter.cs | ||
| OffsetCalculator.cs | ||
| PixelConverter.cs | ||
| Region.cs | ||
| Ryujinx.Graphics.Texture.csproj | ||
| Size.cs | ||
| SizeCalculator.cs | ||
| SizeInfo.cs | ||