mirror of
https://github.com/Ryujinx/Ryujinx.git
synced 2024-11-08 20:38:35 +00:00
80b4972139
* Add Post Processing Effects * fix events and shader issues * fix gtk upscale slider value * fix bgra games * don't swap swizzle if already swapped * restore opengl texture state after effects run * addressed review * use single pipeline for smaa and fsr * call finish on all pipelines * addressed review * attempt fix file case * attempt fixing file case * fix filter level tick frequency * adjust filter slider margins * replace fxaa shaders with original shader * addressed review
18 lines
429 B
C#
18 lines
429 B
C#
using System;
|
|
|
|
namespace Ryujinx.Graphics.GAL
|
|
{
|
|
public interface IWindow
|
|
{
|
|
void Present(ITexture texture, ImageCrop crop, Action swapBuffersCallback);
|
|
|
|
void SetSize(int width, int height);
|
|
|
|
void ChangeVSyncMode(bool vsyncEnabled);
|
|
|
|
void SetAntiAliasing(AntiAliasing antialiasing);
|
|
void SetScalingFilter(ScalingFilter type);
|
|
void SetScalingFilterLevel(float level);
|
|
}
|
|
}
|