Ryujinx/Ryujinx.Graphics.Vulkan
..
Queries
Shaders
Auto.cs
AutoFlushCounter.cs
BackgroundResources.cs
BitMap.cs
BufferHolder.cs
BufferManager.cs
BufferState.cs
BufferUsageBitmap.cs
CacheByRange.cs
CommandBufferPool.cs
CommandBufferScoped.cs
Constants.cs
DescriptorSetCollection.cs Vulkan backend (#2518) 2022-07-31 18:26:06 -03:00
DescriptorSetManager.cs
DescriptorSetUpdater.cs
DisposableBuffer.cs
DisposableBufferView.cs
DisposableFramebuffer.cs
DisposableImage.cs
DisposableImageView.cs
DisposableMemory.cs
DisposablePipeline.cs
DisposableRenderPass.cs
DisposableSampler.cs
EnumConversion.cs Convert Quads to Triangles in Vulkan (#3715) 2022-09-20 18:38:48 -03:00
FenceHelper.cs
FenceHolder.cs
FormatCapabilities.cs
FormatConverter.cs Vulkan backend (#2518) 2022-07-31 18:26:06 -03:00
FormatTable.cs
FramebufferParams.cs
HardwareCapabilities.cs
HashTableSlim.cs
HelperShader.cs Vulkan: Implement multisample <-> non-multisample copies and depth-stencil resolve (#3723) 2022-11-02 18:17:19 -03:00
IdList.cs Vulkan backend (#2518) 2022-07-31 18:26:06 -03:00
IndexBufferPattern.cs
IndexBufferState.cs
MemoryAllocation.cs
MemoryAllocator.cs
MemoryAllocatorBlockList.cs
MultiFenceHolder.cs
NativeArray.cs
PersistentFlushBuffer.cs
PipelineBase.cs
PipelineConverter.cs
PipelineDynamicState.cs
PipelineFull.cs
PipelineHelperShader.cs
PipelineLayoutCache.cs
PipelineLayoutCacheEntry.cs
PipelineLayoutFactory.cs
PipelineState.cs
PipelineUid.cs
Ryujinx.Graphics.Vulkan.csproj
SamplerHolder.cs
SemaphoreHolder.cs Vulkan backend (#2518) 2022-07-31 18:26:06 -03:00
Shader.cs
ShaderCollection.cs
SpecInfo.cs
StagingBuffer.cs Vulkan: Fix some issues with CacheByRange (#3743) 2022-10-08 11:28:27 -03:00
SyncManager.cs
TextureBuffer.cs
TextureCopy.cs
TextureStorage.cs Dispose Vulkan TextureStorage when views hit 0 instead of immediately (#3738) 2022-10-18 23:52:08 +00:00
TextureView.cs
Vendor.cs
VertexBufferState.cs
VulkanConfiguration.cs Use RGBA16 vertex format if RGB16 is not supported on Vulkan (#3552) 2022-08-20 16:20:27 -03:00
VulkanException.cs
VulkanInitialization.cs
VulkanRenderer.cs
Window.cs
WindowBase.cs