mirror of
https://github.com/Ryujinx/Ryujinx.git
synced 2024-11-09 20:28:36 +00:00
c86aacde76
* Initial nvdec implementation using FFmpeg * Fix swapped channels on the video decoder and the G8R8 texture format * Fix texture samplers not being set properly (regression) * Rebased * Remove unused code introduced on the rebase * Add support for RGBA8 output format on the video image composer * Correct spacing * Some fixes for rebase and other tweaks * Allow size mismatch on frame copy * Get rid of GetHostAddress calls on VDec
69 lines
1.7 KiB
C#
69 lines
1.7 KiB
C#
using Ryujinx.Common.Logging;
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using Ryujinx.HLE.HOS.Ipc;
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using System.Collections.Generic;
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namespace Ryujinx.HLE.HOS.Services.Mm
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{
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class IRequest : IpcService
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{
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private Dictionary<int, ServiceProcessRequest> m_Commands;
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public override IReadOnlyDictionary<int, ServiceProcessRequest> Commands => m_Commands;
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public IRequest()
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{
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m_Commands = new Dictionary<int, ServiceProcessRequest>()
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{
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{ 1, InitializeOld },
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{ 4, Initialize },
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{ 5, Finalize },
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{ 6, SetAndWait },
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{ 7, Get }
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};
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}
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// InitializeOld(u32, u32, u32)
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public long InitializeOld(ServiceCtx Context)
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{
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int Unknown0 = Context.RequestData.ReadInt32();
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int Unknown1 = Context.RequestData.ReadInt32();
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int Unknown2 = Context.RequestData.ReadInt32();
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Logger.PrintStub(LogClass.ServiceMm, "Stubbed.");
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return 0;
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}
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public long Initialize(ServiceCtx Context)
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{
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Logger.PrintStub(LogClass.ServiceMm, "Stubbed.");
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return 0;
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}
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public long Finalize(ServiceCtx Context)
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{
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Context.Device.Gpu.UninitializeVideoDecoder();
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Logger.PrintStub(LogClass.ServiceMm, "Stubbed.");
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return 0;
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}
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public long SetAndWait(ServiceCtx Context)
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{
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Logger.PrintStub(LogClass.ServiceMm, "Stubbed.");
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return 0;
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}
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public long Get(ServiceCtx Context)
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{
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Context.ResponseData.Write(0);
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Logger.PrintStub(LogClass.ServiceMm, "Stubbed.");
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return 0;
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}
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}
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} |