Ryujinx/Ryujinx.Graphics.Gpu
gdkchan b8eb6abecc
Refactor shader GPU state and memory access (#1203)
* Refactor shader GPU state and memory access

* Fix NVDEC project build

* Address PR feedback and add missing XML comments
2020-05-06 11:02:28 +10:00
..
Engine Refactor shader GPU state and memory access (#1203) 2020-05-06 11:02:28 +10:00
Image Refactor shader GPU state and memory access (#1203) 2020-05-06 11:02:28 +10:00
Memory Refactor shader GPU state and memory access (#1203) 2020-05-06 11:02:28 +10:00
Shader Refactor shader GPU state and memory access (#1203) 2020-05-06 11:02:28 +10:00
State Implement user-defined clipping on GL state pipeline (#1118) 2020-05-04 12:04:49 +10:00
Synchronization
ClassId.cs
Constants.cs Implement user-defined clipping on GL state pipeline (#1118) 2020-05-04 12:04:49 +10:00
DmaPusher.cs Refactor shader GPU state and memory access (#1203) 2020-05-06 11:02:28 +10:00
GpuContext.cs Implement a new physical memory manager and replace DeviceMemory (#856) 2020-05-04 08:54:50 +10:00
GraphicsConfig.cs
MacroInterpreter.cs
MethodParams.cs
NvGpuFifo.cs
Ryujinx.Graphics.Gpu.csproj Upgrade projects to C#8 (#1193) 2020-05-04 12:14:48 +10:00
ShadowRamControl.cs
Window.cs