Ryujinx/Ryujinx.Audio/Renderer/Server
Mary-nyan dff138229c
amadeus: Fixes and initial 15.0.0 support (#3908)
* amadeus: Allow OOB read of GC-ADPCM coefficients

Fixes "Ninja Gaiden Sigma 2" and possibly "NINJA GAIDEN 3: Razor's Edge"

* amadeus: Fix wrong variable usage in delay effect

We should transform the delay line values, not the input.

* amadeus: Update GroupedBiquadFilterCommand documentation

* amadeus: Simplify PoolMapper alignment checks

* amadeus: Update Surround delay effect matrix to REV11

* amadeus: Add drop parameter support and use 32 bits integers for estimate time

Also implement accurate ExecuteAudioRendererRendering stub.

* Address gdkchan's comments

* Address gdkchan's other comments

* Address gdkchan's comment
2022-11-28 08:28:45 +01:00
..
Effect
MemoryPool amadeus: Fixes and initial 15.0.0 support (#3908) 2022-11-28 08:28:45 +01:00
Mix
Performance
Sink
Splitter
Types
Upsampler
Voice
AudioRendererManager.cs
AudioRenderSystem.cs amadeus: Fixes and initial 15.0.0 support (#3908) 2022-11-28 08:28:45 +01:00
BehaviourContext.cs amadeus: Fixes and initial 15.0.0 support (#3908) 2022-11-28 08:28:45 +01:00
CommandBuffer.cs amadeus: Fixes and initial 15.0.0 support (#3908) 2022-11-28 08:28:45 +01:00
CommandGenerator.cs
CommandProcessingTimeEstimatorVersion1.cs
CommandProcessingTimeEstimatorVersion2.cs
CommandProcessingTimeEstimatorVersion3.cs
CommandProcessingTimeEstimatorVersion4.cs
CommandProcessingTimeEstimatorVersion5.cs
ICommandProcessingTimeEstimator.cs
RendererSystemContext.cs
StateUpdater.cs