..
Gal
Do not attempt to read unused attribute, fix attributes count ( #520 )
2018-12-26 17:29:50 -02:00
Graphics3d
Quad to triangle optimization ( #552 )
2019-01-01 15:08:15 -02:00
Memory
Optimized memory modified check ( #538 )
2018-12-11 23:48:54 -02:00
VDec
NVDEC implementation using FFmpeg ( #443 )
2018-12-03 00:38:47 -02:00
Vic
NVDEC implementation using FFmpeg ( #443 )
2018-12-03 00:38:47 -02:00
CdmaProcessor.cs
NVDEC implementation using FFmpeg ( #443 )
2018-12-03 00:38:47 -02:00
ChClassId.cs
NVDEC implementation using FFmpeg ( #443 )
2018-12-03 00:38:47 -02:00
ChCommandEntry.cs
NVDEC implementation using FFmpeg ( #443 )
2018-12-03 00:38:47 -02:00
ChSubmissionMode.cs
NVDEC implementation using FFmpeg ( #443 )
2018-12-03 00:38:47 -02:00
DmaPusher.cs
Improved GPU command lists decoding ( #499 )
2018-11-17 05:01:31 +01:00
GpuMethodCall.cs
Improved GPU command lists decoding ( #499 )
2018-11-17 05:01:31 +01:00
GpuResourceManager.cs
NVDEC implementation using FFmpeg ( #443 )
2018-12-03 00:38:47 -02:00
GraphicsConfig.cs
Add config key to dump shaders in local directory ( #265 )
2018-07-15 19:37:27 -03:00
NvGpu.cs
NVDEC implementation using FFmpeg ( #443 )
2018-12-03 00:38:47 -02:00
QuadHelper.cs
Quad to triangle optimization ( #552 )
2019-01-01 15:08:15 -02:00
Ryujinx.Graphics.csproj
NVDEC implementation using FFmpeg ( #443 )
2018-12-03 00:38:47 -02:00