mirror of
https://github.com/Ryujinx/Ryujinx.git
synced 2024-11-09 20:28:36 +00:00
1f554c1093
* Renaming part 1 * Renaming part 2 * Renaming part 3 * Renaming part 4 * Renaming part 5 * Renaming part 6 * Renaming part 7 * Renaming part 8 * Renaming part 9 * Renaming part 10 * General cleanup * Thought I got all of these * Apply #595 * Additional renaming * Tweaks from feedback * Rename files
33 lines
1.1 KiB
C#
33 lines
1.1 KiB
C#
namespace Ryujinx.Graphics.Vic
|
|
{
|
|
struct SurfaceOutputConfig
|
|
{
|
|
public SurfacePixelFormat PixelFormat;
|
|
|
|
public int SurfaceWidth;
|
|
public int SurfaceHeight;
|
|
public int GobBlockHeight;
|
|
|
|
public long SurfaceLumaAddress;
|
|
public long SurfaceChromaUAddress;
|
|
public long SurfaceChromaVAddress;
|
|
|
|
public SurfaceOutputConfig(
|
|
SurfacePixelFormat pixelFormat,
|
|
int surfaceWidth,
|
|
int surfaceHeight,
|
|
int gobBlockHeight,
|
|
long outputSurfaceLumaAddress,
|
|
long outputSurfaceChromaUAddress,
|
|
long outputSurfaceChromaVAddress)
|
|
{
|
|
PixelFormat = pixelFormat;
|
|
SurfaceWidth = surfaceWidth;
|
|
SurfaceHeight = surfaceHeight;
|
|
GobBlockHeight = gobBlockHeight;
|
|
SurfaceLumaAddress = outputSurfaceLumaAddress;
|
|
SurfaceChromaUAddress = outputSurfaceChromaUAddress;
|
|
SurfaceChromaVAddress = outputSurfaceChromaVAddress;
|
|
}
|
|
}
|
|
} |