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https://github.com/Ryujinx/Ryujinx.git
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a9343c9364
* Refactor `PtcInfo` This change reduces the coupling of `PtcInfo` by moving relocation tracking to the backend. `RelocEntry`s remains as `RelocEntry`s through out the pipeline until it actually needs to be written to the PTC streams. Keeping this representation makes inspecting and manipulating relocations after compilations less painful. This is something I needed to do to patch relocations to 0 to diff dumps. Contributes to #1125. * Turn `Symbol` & `RelocInfo` into readonly structs * Add documentation to `CompiledFunction` * Remove `Compiler.Compile<T>` Remove `Compiler.Compile<T>` and replace it by `Map<T>` of the `CompiledFunction` returned.
200 lines
6.8 KiB
C#
200 lines
6.8 KiB
C#
using ARMeilleure.CodeGen.Linking;
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using ARMeilleure.Common;
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using ARMeilleure.Decoders;
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using ARMeilleure.Diagnostics;
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using ARMeilleure.Instructions;
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using ARMeilleure.IntermediateRepresentation;
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using ARMeilleure.Memory;
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using ARMeilleure.State;
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using ARMeilleure.Translation.PTC;
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using System;
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using System.Collections.Generic;
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using System.Reflection;
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using static ARMeilleure.IntermediateRepresentation.Operand.Factory;
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namespace ARMeilleure.Translation
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{
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class ArmEmitterContext : EmitterContext
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{
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private readonly Dictionary<ulong, Operand> _labels;
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private OpCode _optOpLastCompare;
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private OpCode _optOpLastFlagSet;
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private Operand _optCmpTempN;
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private Operand _optCmpTempM;
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private Block _currBlock;
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public Block CurrBlock
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{
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get
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{
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return _currBlock;
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}
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set
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{
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_currBlock = value;
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ResetBlockState();
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}
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}
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public OpCode CurrOp { get; set; }
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public IMemoryManager Memory { get; }
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public bool HasPtc { get; }
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public EntryTable<uint> CountTable { get; }
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public AddressTable<ulong> FunctionTable { get; }
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public TranslatorStubs Stubs { get; }
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public ulong EntryAddress { get; }
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public bool HighCq { get; }
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public Aarch32Mode Mode { get; }
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public ArmEmitterContext(
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IMemoryManager memory,
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EntryTable<uint> countTable,
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AddressTable<ulong> funcTable,
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TranslatorStubs stubs,
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ulong entryAddress,
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bool highCq,
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Aarch32Mode mode)
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{
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HasPtc = Ptc.State != PtcState.Disabled;
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Memory = memory;
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CountTable = countTable;
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FunctionTable = funcTable;
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Stubs = stubs;
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EntryAddress = entryAddress;
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HighCq = highCq;
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Mode = mode;
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_labels = new Dictionary<ulong, Operand>();
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}
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public override Operand Call(MethodInfo info, params Operand[] callArgs)
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{
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if (!HasPtc)
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{
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return base.Call(info, callArgs);
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}
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else
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{
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int index = Delegates.GetDelegateIndex(info);
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IntPtr funcPtr = Delegates.GetDelegateFuncPtrByIndex(index);
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OperandType returnType = GetOperandType(info.ReturnType);
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Symbol symbol = new Symbol(SymbolType.DelegateTable, (ulong)index);
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Symbols.Add((ulong)funcPtr.ToInt64(), info.Name);
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return Call(Const(funcPtr.ToInt64(), symbol), returnType, callArgs);
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}
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}
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public Operand GetLabel(ulong address)
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{
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if (!_labels.TryGetValue(address, out Operand label))
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{
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label = Label();
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_labels.Add(address, label);
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}
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return label;
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}
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public void MarkComparison(Operand n, Operand m)
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{
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_optOpLastCompare = CurrOp;
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_optCmpTempN = Copy(n);
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_optCmpTempM = Copy(m);
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}
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public void MarkFlagSet(PState stateFlag)
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{
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// Set this only if any of the NZCV flag bits were modified.
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// This is used to ensure that when emiting a direct IL branch
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// instruction for compare + branch sequences, we're not expecting
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// to use comparison values from an old instruction, when in fact
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// the flags were already overwritten by another instruction further along.
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if (stateFlag >= PState.VFlag)
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{
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_optOpLastFlagSet = CurrOp;
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}
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}
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private void ResetBlockState()
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{
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_optOpLastCompare = null;
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_optOpLastFlagSet = null;
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}
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public Operand TryGetComparisonResult(Condition condition)
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{
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if (_optOpLastCompare == null || _optOpLastCompare != _optOpLastFlagSet)
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{
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return default;
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}
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Operand n = _optCmpTempN;
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Operand m = _optCmpTempM;
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InstName cmpName = _optOpLastCompare.Instruction.Name;
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if (cmpName == InstName.Subs)
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{
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switch (condition)
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{
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case Condition.Eq: return ICompareEqual (n, m);
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case Condition.Ne: return ICompareNotEqual (n, m);
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case Condition.GeUn: return ICompareGreaterOrEqualUI(n, m);
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case Condition.LtUn: return ICompareLessUI (n, m);
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case Condition.GtUn: return ICompareGreaterUI (n, m);
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case Condition.LeUn: return ICompareLessOrEqualUI (n, m);
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case Condition.Ge: return ICompareGreaterOrEqual (n, m);
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case Condition.Lt: return ICompareLess (n, m);
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case Condition.Gt: return ICompareGreater (n, m);
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case Condition.Le: return ICompareLessOrEqual (n, m);
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}
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}
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else if (cmpName == InstName.Adds && _optOpLastCompare is IOpCodeAluImm op)
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{
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// There are several limitations that needs to be taken into account for CMN comparisons:
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// - The unsigned comparisons are not valid, as they depend on the
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// carry flag value, and they will have different values for addition and
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// subtraction. For addition, it's carry, and for subtraction, it's borrow.
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// So, we need to make sure we're not doing a unsigned compare for the CMN case.
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// - We can only do the optimization for the immediate variants,
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// because when the second operand value is exactly INT_MIN, we can't
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// negate the value as theres no positive counterpart.
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// Such invalid values can't be encoded on the immediate encodings.
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if (op.RegisterSize == RegisterSize.Int32)
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{
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m = Const((int)-op.Immediate);
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}
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else
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{
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m = Const(-op.Immediate);
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}
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switch (condition)
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{
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case Condition.Eq: return ICompareEqual (n, m);
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case Condition.Ne: return ICompareNotEqual (n, m);
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case Condition.Ge: return ICompareGreaterOrEqual(n, m);
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case Condition.Lt: return ICompareLess (n, m);
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case Condition.Gt: return ICompareGreater (n, m);
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case Condition.Le: return ICompareLessOrEqual (n, m);
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}
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}
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return default;
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}
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}
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} |