Ryujinx/Ryujinx.Audio
Mary-nyan dff138229c
amadeus: Fixes and initial 15.0.0 support (#3908)
* amadeus: Allow OOB read of GC-ADPCM coefficients

Fixes "Ninja Gaiden Sigma 2" and possibly "NINJA GAIDEN 3: Razor's Edge"

* amadeus: Fix wrong variable usage in delay effect

We should transform the delay line values, not the input.

* amadeus: Update GroupedBiquadFilterCommand documentation

* amadeus: Simplify PoolMapper alignment checks

* amadeus: Update Surround delay effect matrix to REV11

* amadeus: Add drop parameter support and use 32 bits integers for estimate time

Also implement accurate ExecuteAudioRendererRendering stub.

* Address gdkchan's comments

* Address gdkchan's other comments

* Address gdkchan's comment
2022-11-28 08:28:45 +01:00
..
Backends misc: Reformat Ryujinx.Audio with dotnet-format (#3485) 2022-07-25 15:46:33 -03:00
Common misc: Reformat Ryujinx.Audio with dotnet-format (#3485) 2022-07-25 15:46:33 -03:00
Input misc: Reformat Ryujinx.Audio with dotnet-format (#3485) 2022-07-25 15:46:33 -03:00
Integration misc: Reformat Ryujinx.Audio with dotnet-format (#3485) 2022-07-25 15:46:33 -03:00
Output misc: Reformat Ryujinx.Audio with dotnet-format (#3485) 2022-07-25 15:46:33 -03:00
Renderer amadeus: Fixes and initial 15.0.0 support (#3908) 2022-11-28 08:28:45 +01:00
AudioManager.cs misc: Reformat Ryujinx.Audio with dotnet-format (#3485) 2022-07-25 15:46:33 -03:00
Constants.cs misc: Reformat Ryujinx.Audio with dotnet-format (#3485) 2022-07-25 15:46:33 -03:00
ResultCode.cs amadeus: Fixes and initial 15.0.0 support (#3908) 2022-11-28 08:28:45 +01:00
Ryujinx.Audio.csproj infra: Migrate to .NET 7 (#3795) 2022-11-09 20:22:43 +01:00