Ryujinx/Ryujinx.HLE/HOS/Services/Time/Clock/SystemClockCore.cs
Thomas Guillemard 97d0c62423 Accurately implement steady & system clocks (#732)
* Improve SteadyClock implementation accuracy

* Rewrite system clocks to be accurate

* Implement IStaticService 100 & 101

* Add time:* permissions

* Address comments

* Realign TimePermissions definitions

* Address gdk's comments

* Fix after rebase
2019-07-14 22:50:11 +02:00

32 lines
1,014 B
C#

using Ryujinx.HLE.HOS.Kernel.Threading;
namespace Ryujinx.HLE.HOS.Services.Time.Clock
{
abstract class SystemClockCore
{
public abstract SteadyClockCore GetSteadyClockCore();
public abstract ResultCode GetSystemClockContext(KThread thread, out SystemClockContext context);
public abstract ResultCode SetSystemClockContext(SystemClockContext context);
public abstract ResultCode Flush(SystemClockContext context);
public bool IsClockSetup(KThread thread)
{
ResultCode result = GetSystemClockContext(thread, out SystemClockContext context);
if (result == ResultCode.Success)
{
SteadyClockCore steadyClockCore = GetSteadyClockCore();
SteadyClockTimePoint steadyClockTimePoint = steadyClockCore.GetCurrentTimePoint(thread);
return steadyClockTimePoint.ClockSourceId == context.SteadyTimePoint.ClockSourceId;
}
return false;
}
}
}